Blender Git Commit Log
Git Commits -> Revision a809631
Revision a809631 by Julian Eisel (master) June 12, 2020, 11:12 (GMT) |
VR: Fix too dark rendering on SteamVR Apply the sRGB transform workaround we already apply for Monado (and used to apply for Windows Mixed Reality). |
Commit Details:
Full Hash: a809631ff26204fda393a6cdaffc5a3e8764fb62
Parent Commit: f12fe3c
Lines Changed: +2, -1
1 Modified Path:
/intern/ghost/intern/GHOST_XRSession.cpp (+2, -1) (Diff)