Blender Git Commit Log

Git Commits -> Revision f12fe3c

Revision f12fe3c by Julian Eisel (master)
June 12, 2020, 11:12 (GMT)
VR: SteamVR is now a supported OpenXR runtime! (Windows only)

Steam just released a SteamVR update with OpenXR Developer Preview
support:
https://steamcommunity.com/games/250820/announcements/detail/2396425843528787270.

Once SteamVR is set up for OpenXR (see link above), it works with
Blender "out of the box", thanks to OpenXR!

We have to apply the sRGB transform workaround for SteamVR though,
otherwise it renders way too dark. Done in the next commit.

Note that AMD users may still only see a pink screen, because the
OpenGL-DirectX compatibility fails. I will check on a fix again.
For SteamVR on Linux we may have to wait for until it supports OpenGL
rendering for OpenXR. Alternatively, we *could* add initial Vulkan
support at Ghost level and use Vulkan<->OpenGL interoperability
extensions, Monado uses these as well.

Commit Details:

Full Hash: f12fe3c23eb42c1db190fcbed2dc222a5441a632
Parent Commit: 16595b9
Lines Changed: +2, -0

2 Modified Paths:

/intern/ghost/intern/GHOST_XrContext.cpp (+1, -0) (Diff)
/intern/ghost/intern/GHOST_XrContext.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021