Blender Git Commit Log

Git Commits -> Revision ad5ac8c

Revision ad5ac8c by Pablo Dobarro (sculpt-mode-features)
June 7, 2019, 14:27 (GMT)
Mask filter: Dirty and constrast mask filters

The funcionality should be the same as the dirty vertex colors operator.
This filter can be used to generate cavity mask for sculpting and
painting. I also added a contrast filter to control the cavity mask.
The contrast filter can be implemented with a real time preview in a
future version instead of incrementing the contrast with fixed steps.

Commit Details:

Full Hash: ad5ac8c833caa0c902054ba7e7dddf926769cd82
Parent Commit: 097157c
Lines Changed: +105, -1

3 Modified Paths:

/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+102, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021