Blender Git Commit Log

Git Commits -> Revision adef87f

Revision adef87f by Julian Eisel (soc-2016-layer_manager)
July 8, 2016, 22:09 (GMT)
Always add object to active layer

I doubt all cases in which we have to assign an object after creation to a layer are covered, but this should be good enough for the start.
It's also quite easy to break object creation since there isn't any logic that ensures there's always an active layer (or any layer at all).

Commit Details:

Full Hash: adef87fd3a06ea1ec3bae099bce63222b91e63aa
Parent Commit: bb6b967
Lines Changed: +7, -1

3 Modified Paths:

/source/blender/blenkernel/intern/scene.c (+4, -1) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+1, -0) (Diff)
/source/blender/editors/object/object_add.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021