Blender Git Commit Log

Git Commits -> Revision ae3687a

November 20, 2019, 19:51 (GMT)
Cleanup: DRW: Remove old unused code

Commit Details:

Full Hash: ae3687ac480d8de8714b063b67dbb7b9eec9ccc9
Parent Commit: 00ba7b3
Lines Changed: +1505, -15426

7 Added Paths:

/source/blender/draw/intern/shaders/common_colormanagement_lib.glsl (+30, -0) (View)
/source/blender/draw/intern/shaders/common_fullscreen_vert.glsl (+11, -0) (View)
/source/blender/draw/intern/shaders/common_fxaa_lib.glsl (+884, -0) (View)
/source/blender/draw/intern/shaders/common_globals_lib.glsl (+108, -0) (View)
/source/blender/draw/intern/shaders/common_hair_lib.glsl (+206, -0) (View)
/source/blender/draw/intern/shaders/common_hair_refine_vert.glsl (+71, -0) (View)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+158, -0) (View)

96 Deleted Paths:

/source/blender/draw/modes/draw_mode_engines.h (+0, -42)
/source/blender/draw/modes/edit_armature_mode.c (+0, -203)
/source/blender/draw/modes/edit_curve_mode.c (+0, -375)
/source/blender/draw/modes/edit_lattice_mode.c (+0, -297)
/source/blender/draw/modes/edit_mesh_mode.c (+0, -903)
/source/blender/draw/modes/edit_mesh_mode_intern.h (+0, -35)
/source/blender/draw/modes/edit_mesh_mode_text.c (+0, -379)
/source/blender/draw/modes/edit_metaball_mode.c (+0, -231)
/source/blender/draw/modes/edit_text_mode.c (+0, -419)
/source/blender/draw/modes/object_mode.c (+0, -3926)
/source/blender/draw/modes/overlay_mode.c (+0, -533)
/source/blender/draw/modes/paint_texture_mode.c (+0, -355)
/source/blender/draw/modes/paint_vertex_mode.c (+0, -408)
/source/blender/draw/modes/particle_mode.c (+0, -243)
/source/blender/draw/modes/pose_mode.c (+0, -355)
/source/blender/draw/modes/sculpt_mode.c (+0, -197)
/source/blender/draw/modes/shaders/animviz_mpath_lines_geom.glsl (+0, -42)
/source/blender/draw/modes/shaders/animviz_mpath_lines_vert.glsl (+0, -95)
/source/blender/draw/modes/shaders/animviz_mpath_points_vert.glsl (+0, -52)
/source/blender/draw/modes/shaders/armature_axes_vert.glsl (+0, -34)
/source/blender/draw/modes/shaders/armature_dof_vert.glsl (+0, -30)
/source/blender/draw/modes/shaders/armature_envelope_distance_frag.glsl (+0, -15)
/source/blender/draw/modes/shaders/armature_envelope_outline_vert.glsl (+0, -171)
/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl (+0, -18)
/source/blender/draw/modes/shaders/armature_envelope_solid_vert.glsl (+0, -59)
/source/blender/draw/modes/shaders/armature_shape_outline_geom.glsl (+0, -117)
/source/blender/draw/modes/shaders/armature_shape_outline_vert.glsl (+0, -47)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+0, -11)
/source/blender/draw/modes/shaders/armature_shape_solid_vert.glsl (+0, -36)
/source/blender/draw/modes/shaders/armature_sphere_outline_vert.glsl (+0, -107)
/source/blender/draw/modes/shaders/armature_sphere_solid_frag.glsl (+0, -80)
/source/blender/draw/modes/shaders/armature_sphere_solid_vert.glsl (+0, -88)
/source/blender/draw/modes/shaders/armature_stick_frag.glsl (+0, -13)
/source/blender/draw/modes/shaders/armature_stick_vert.glsl (+0, -97)
/source/blender/draw/modes/shaders/common_colormanagement_lib.glsl (+0, -30)
/source/blender/draw/modes/shaders/common_fullscreen_vert.glsl (+0, -11)
/source/blender/draw/modes/shaders/common_fxaa_lib.glsl (+0, -884)
/source/blender/draw/modes/shaders/common_globals_lib.glsl (+0, -108)
/source/blender/draw/modes/shaders/common_hair_lib.glsl (+0, -206)
/source/blender/draw/modes/shaders/common_hair_refine_vert.glsl (+0, -71)
/source/blender/draw/modes/shaders/common_view_lib.glsl (+0, -158)
/source/blender/draw/modes/shaders/edit_curve_overlay_handle_geom.glsl (+0, -115)
/source/blender/draw/modes/shaders/edit_curve_overlay_handle_vert.glsl (+0, -19)
/source/blender/draw/modes/shaders/edit_curve_overlay_loosevert_vert.glsl (+0, -32)
/source/blender/draw/modes/shaders/edit_curve_overlay_normals_vert.glsl (+0, -28)
/source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl (+0, -19)
/source/blender/draw/modes/shaders/edit_lattice_overlay_loosevert_vert.glsl (+0, -44)
/source/blender/draw/modes/shaders/edit_mesh_overlay_common_lib.glsl (+0, -76)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_frag.glsl (+0, -7)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+0, -23)
/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+0, -36)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl (+0, -91)
/source/blender/draw/modes/shaders/edit_mesh_overlay_ghost_clear_vert.glsl (+0, -7)
/source/blender/draw/modes/shaders/edit_mesh_overlay_mesh_analysis_frag.glsl (+0, -8)
/source/blender/draw/modes/shaders/edit_mesh_overlay_mesh_analysis_vert.glsl (+0, -35)
/source/blender/draw/modes/shaders/edit_mesh_overlay_mix_frag.glsl (+0, -22)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+0, -79)
/source/blender/draw/modes/shaders/edit_mesh_skin_root_vert.glsl (+0, -30)
/source/blender/draw/modes/shaders/edit_normals_geom.glsl (+0, -18)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+0, -36)
/source/blender/draw/modes/shaders/object_camera_image_frag.glsl (+0, -25)
/source/blender/draw/modes/shaders/object_camera_image_vert.glsl (+0, -18)
/source/blender/draw/modes/shaders/object_color_axes_vert.glsl (+0, -34)
/source/blender/draw/modes/shaders/object_empty_axes_vert.glsl (+0, -33)
/source/blender/draw/modes/shaders/object_empty_image_frag.glsl (+0, -53)
/source/blender/draw/modes/shaders/object_empty_image_vert.glsl (+0, -36)
/source/blender/draw/modes/shaders/object_grid_frag.glsl (+0, -248)
/source/blender/draw/modes/shaders/object_grid_vert.glsl (+0, -52)
/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl (+0, -31)
/source/blender/draw/modes/shaders/object_loose_points_frag.glsl (+0, -19)
/source/blender/draw/modes/shaders/object_mball_handles_vert.glsl (+0, -36)
/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl (+0, -87)
/source/blender/draw/modes/shaders/object_outline_expand_frag.glsl (+0, -51)
/source/blender/draw/modes/shaders/object_outline_prepass_frag.glsl (+0, -18)
/source/blender/draw/modes/shaders/object_outline_prepass_geom.glsl (+0, -54)
/source/blender/draw/modes/shaders/object_outline_prepass_vert.glsl (+0, -29)
/source/blender/draw/modes/shaders/object_outline_resolve_frag.glsl (+0, -21)
/source/blender/draw/modes/shaders/object_particle_dot_frag.glsl (+0, -53)
/source/blender/draw/modes/shaders/object_particle_dot_vert.glsl (+0, -36)
/source/blender/draw/modes/shaders/object_particle_prim_vert.glsl (+0, -60)
/source/blender/draw/modes/shaders/paint_face_selection_vert.glsl (+0, -19)
/source/blender/draw/modes/shaders/paint_face_vert.glsl (+0, -11)
/source/blender/draw/modes/shaders/paint_texture_frag.glsl (+0, -25)
/source/blender/draw/modes/shaders/paint_texture_vert.glsl (+0, -17)
/source/blender/draw/modes/shaders/paint_vertex_frag.glsl (+0, -24)
/source/blender/draw/modes/shaders/paint_vertex_vert.glsl (+0, -25)
/source/blender/draw/modes/shaders/paint_vert_frag.glsl (+0, -17)
/source/blender/draw/modes/shaders/paint_weight_frag.glsl (+0, -105)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+0, -18)
/source/blender/draw/modes/shaders/paint_wire_frag.glsl (+0, -8)
/source/blender/draw/modes/shaders/paint_wire_vert.glsl (+0, -54)
/source/blender/draw/modes/shaders/particle_strand_frag.glsl (+0, -22)
/source/blender/draw/modes/shaders/particle_strand_vert.glsl (+0, -71)
/source/blender/draw/modes/shaders/pose_selection_vert.glsl (+0, -12)
/source/blender/draw/modes/shaders/sculpt_mask_vert.glsl (+0, -16)
/source/blender/draw/modes/shaders/volume_velocity_vert.glsl (+0, -117)

14 Modified Paths:

/source/blender/draw/CMakeLists.txt (+7, -77) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+0, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+2, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_render.c (+0, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+23, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_motion_path.c (+1, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_particle.c (+2, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+1, -2) (Diff)
/source/blender/draw/intern/draw_cache.c (+0, -546) (Diff)
/source/blender/draw/intern/draw_cache.h (+0, -17) (Diff)
/source/blender/draw/intern/draw_common.c (+0, -895) (Diff)
/source/blender/draw/intern/draw_common.h (+0, -119) (Diff)
/source/blender/draw/intern/draw_manager.c (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021