Blender Git Commit Log

Git Commits -> Revision afa4302

August 8, 2012, 17:26 (GMT)
Adding simple VBO compatibility functions.
It uses mapbuffer when available, otherwise it falls back to glBufferData
Still we need good api for VBO (maybe even gl independent)

Commit Details:

Full Hash: afa4302043fc0e4b34b98b83a9dbd3bb2c92f1a8
SVN Revision: 49712
Parent Commit: 5e699e1
Lines Changed: +84, -8

5 Modified Paths:

/source/blender/gpu/GPU_extensions.h (+2, -0) (Diff)
/source/blender/gpu/GPU_functions.h (+5, -0) (Diff)
/source/blender/gpu/intern/gpu_functions.c (+65, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp (+11, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021