Blender Git Commit Log

Git Commits -> Revision b4a01e7

Revision b4a01e7 by Clément Foucault (master)
February 10, 2017, 23:39 (GMT)
OpenGL immediate mode: interface_draw.c (cont)

ui_draw_but_COLORBAND
Introduced a new checker shader to be used mostly on transparent areas.

OpenGL immediate mode: interface_draw.c (cont)

ui_draw_but_UNITVEC
Introduced a new shader to be used for simple lighting.

Commit Details:

Full Hash: b4a01e7f4fde191516a6187d781ebdce45cf48b7
Parent Commit: 8fbf1c4
Committed By: Julian Eisel
Lines Changed: +249, -120

2 Added Paths:

/source/blender/gpu/shaders/gpu_shader_checker_frag.glsl (+24, -0) (View)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl (+16, -0) (View)

6 Modified Paths:

/source/blender/editors/interface/interface_draw.c (+173, -115) (Diff)
/source/blender/gpu/CMakeLists.txt (+2, -0) (Diff)
/source/blender/gpu/gawain/immediate.c (+4, -4) (Diff)
/source/blender/gpu/GPU_shader.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+14, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_vert.glsl (+14, -0) (Diff)
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