Blender Git Commit Log

Git Commits -> Revision b68a951

December 19, 2014, 15:11 (GMT)
Modify facemaps mapping to bones.

Now simply add a flag to the armature modifier to use facemaps. Facemaps
on the mesh object with the same name as the armature bones will get
displayed as widgets.

Commit Details:

Full Hash: b68a951e91fdaaee491cc841a3a8b770bdf75a90
Parent Commit: 16478df
Lines Changed: +52, -34

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_bone.py (+1, -3) (Diff)
/release/scripts/startup/bl_ui/properties_data_modifier.py (+1, -0) (Diff)
/source/blender/blenkernel/intern/action.c (+0, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+0, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -1) (Diff)
/source/blender/editors/armature/pose_edit.c (+0, -1) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+2, -5) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+41, -14) (Diff)
/source/blender/makesdna/DNA_action_types.h (+0, -1) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+0, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021