Blender Git Commit Log
Git Commits -> Revision be645d4
Revision be645d4 by Bastien Montagne (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
Fix T73941: Custom normals from normal edit modifier ignored by further modifiers. This commit actually fixes several issues in this modifier, but main one from the report was caused by adding a `CD_NORMAL` layer to loops to store temp real clnors. Unless we plan on modifying the topology itself, this is useless, and would require some additional 'dirty normals' tagging to work properly, so just switched to simpler, cleaner solution of having a local array of computed clnors. |
Commit Details:
Full Hash: be645d45508089f4f1b99fb229e151926cbf2fcd
Parent Commit: 71ccb09
Committed By: Julian Eisel
Lines Changed: +9, -8
1 Modified Path:
/source/blender/modifiers/intern/MOD_normal_edit.c (+9, -8) (Diff)