Blender Git Commit Log
Git Commits -> Revision c6eb565
Revision c6eb565 by Clément Foucault (master) October 17, 2018, 10:18 (GMT) |
Eevee: Fix error when using texture coordinate on world shaders Compilation errors were happening on OSX with errors of the type: ```ERROR: Input of fragment shader 'viewNormal' not written by vertex shader``` |
Commit Details:
Full Hash: c6eb5651ba26db3fa26179f2124c58f8c94b5ca3
Parent Commit: 53d1522
Lines Changed: +10, -0
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/background_vert.glsl (+10, -0) (Diff)