Blender Git Commit Log
Git Commits -> Revision c8ce96b
Revision c8ce96b by Pablo Dobarro (sculpt-mode-features) May 15, 2019, 12:46 (GMT) |
Mesh Filter: Multithreaded initialization and masked node filtering This should improve performance a lot, making the tool usable on several millions of vertices. If the mesh is partially masked, only the unmasked nodes are going to be processed, so it is possible to isolate parts of a high poly mesh using the mask and work with them in real time. I also changed the random displacement initialization to avoid allocating a huge amount of memory (it wasn't really necessary) |
Commit Details:
Full Hash: c8ce96b1a2793eff885d6ed833bc76e5f364b773
Parent Commit: 485ea73
Lines Changed: +100, -30