Blender Git Commit Log
Git Commits -> Revision cbf18b6
September 22, 2021, 06:30 (GMT) |
Fix straightline gesture snapping not working for modal tools This was implemented in {rB14d56b4217f8} but was never working for tools/operators other than the sculpt line mask tool. To be precise, the preview actually snapped but the operations (e.g. mesh bisect, vertex weight gradient) still happened "unsnapped" in modal. For the sculpt line mask tool this wasnt a problem, because it only draws a preview while modal, the actual mask was only applied later. This solves part one of T91320 (snapping), sculpting also introduced flipping in {rB7ff6bfd1e0af} which does not make much sense for all tools, but in bisect this could actually be supported, will add that in a separate Diff. ref T91320 Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12470 |
Commit Details:
Full Hash: cbf18b65868661407e97e9451d0838b2e9e4ac70
Parent Commit: ec448d5
Committed By: Jeroen Bakker
Lines Changed: +1, -0
1 Modified Path:
/source/blender/windowmanager/intern/wm_gesture_ops.c (+1, -0) (Diff)