Blender Git Commit Log

Git Commits -> Revision d1ed354

September 16, 2014, 12:09 (GMT)
Fix issue with sculpting and SSAO.

We need to enable stenciling on the compositing FBO or we can clear
areas we don't want to clear and cause invalid depth values.

Commit Details:

Full Hash: d1ed35480eae9f100fc53f94e1c53f77b9440cfc
Parent Commit: 829addc
Lines Changed: +14, -3

3 Modified Paths:

/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/gpu/GPU_compositing.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+12, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021