Blender Git Commit Log

Git Commits -> Revision d4616b5

Revision d4616b5 by Ben Batt (master)
September 5, 2006, 13:15 (GMT)

Redesigned the EdgeSplit modifier's splitting algorithm to be better
structured and more maintainable. The old algorithm could leave the mesh in an
inconsistent state during recursive calls, making it quite fragile. The new
algorithm keeps the mesh in a consistent state, and should be more robust.

This commit fixes the issues EdgeSplit was having with non-manifold meshes
(bug #4946, also reported by several other people). EdgeSplit now works
correctly with all the test files I have.

This commit also fixes the BLI_ghash_remove function to correctly decrement
gh->nentries (the number of entries in the hashtable) on a successful removal.

Commit Details:

Full Hash: d4616b56ecd1240beccf405d95c35385f48d2c73
SVN Revision: 8443
Parent Commit: a0547fb
Lines Changed: +317, -221

2 Modified Paths:

/source/blender/blenkernel/intern/modifier.c (+315, -221) (Diff)
/source/blender/blenlib/intern/BLI_ghash.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021