Blender Git Commit Log

Git Commits -> Revision d6cf28c

Revision d6cf28c by Sergey Sharybin (master)
January 19, 2017, 14:09 (GMT)
Cycles: Expose diffuse and glossy depth to Light Path node

Was a bit confusing to have transparent and translucent depth
exposed but no diffuse or glossy.

Reviewers: brecht

Subscribers: eyecandy

Differential Revision: https://developer.blender.org/D2399

Commit Details:

Full Hash: d6cf28c5e15739f864fbf04614c2a50708b4b152
Parent Commit: afdd756
Lines Changed: +50, -0

7 Modified Paths:

/intern/cycles/kernel/osl/osl_services.cpp (+20, -0) (Diff)
/intern/cycles/kernel/osl/osl_services.h (+2, -0) (Diff)
/intern/cycles/kernel/shaders/node_light_path.osl (+10, -0) (Diff)
/intern/cycles/kernel/svm/svm_light_path.h (+2, -0) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+12, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_light_path.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021