Blender Git Commit Log

Git Commits -> Revision debd32d

Revision debd32d by Sergey Sharybin (master)
February 21, 2012, 17:23 (GMT)
Improved displacement flipping algorithm to work properly in cases when target grid isn't orthogonal.

Subdivision of face now works pretty smooth, only producing minor unwanted displacement on the along edges.

Commit Details:

Full Hash: debd32d3365681cfb65c371f9f5159f4d26c2876
SVN Revision: 44302
Parent Commit: b2fd08c
Lines Changed: +30, -8

2 Modified Paths:

/source/blender/bmesh/intern/bmesh_interp.c (+27, -8) (Diff)
/source/blender/bmesh/intern/bmesh_mods.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021