Blender Git Commit Log
Git Commits -> Revision e1c958c
Revision e1c958c by Dalai Felinto (master) May 7, 2009, 20:00 (GMT) |
BGE Dome: Implementation of FBO to handle warp mesh rendering. We are using an image twice as big to render the fisheye before warping. It'll slow down warping meshes a little, but we get way more resolution. Therefore I will bring Truncated Dome mode back in order to avoid using warping mesh for that. |
Commit Details:
Full Hash: e1c958c3648ef903777f49b9fb6d4230af316885
SVN Revision: 20099
Parent Commit: 1f5ccd1
Lines Changed: +85, -24