Blender Git Commit Log
Git Commits -> Revision e2a2ceb
Revision e2a2ceb by Robert Wenzlaff (master) January 7, 2004, 04:10 (GMT) |
- Displacement now works for all object types. (However, some are only marginally suitable, like curves, because of relatively low renderface count). Will have to thoroughly document pros and cons of each type. Usefullness order (greatest to least): CC Subsurf Meshes (Displacement likes the smooth normals) Simple Subsurf Meshes Manual subdivided meshes MBalls Surfaces (Normal errors/ hidden seams) Curves (Large flat areas with few renderfaces to displace). |
Commit Details:
Full Hash: e2a2ceb6e539f46cd8a0e742c1e52a9dc0ef16d6
SVN Revision: 1847
Parent Commit: db7b5a9
Lines Changed: +18, -28
1 Modified Path:
/source/blender/renderconverter/intern/convertBlenderScene.c (+18, -28) (Diff)