Blender Git Commit Log

Git Commits -> Revision e4c6da2

Revision e4c6da2 by Germano Cavalcante (master)
June 9, 2021, 11:58 (GMT)
Draw Cache: use threading for Mesh extract lines

This is an optimization, but the difference is still not that
significant as some extractions are still done in single thread.

**Benchmarking**
||before:|after:
|---|---|---|
|large_mesh_editing:|Average: 14.246502 FPS|Average: 15.438118 FPS
||rdata 9ms iter 31ms (frame 69ms)|rdata 9ms iter 27ms (frame 65ms)
|large_mesh_editing_ledge: |Average: 14.913622 FPS|Average: 15.856538 FPS
||rdata 9ms iter 30ms (frame 67ms)|rdata 9ms iter 26ms (frame 63ms)
|looptris_test:|Average: 3.970774 FPS|Average: 4.095200 FPS
||rdata 11ms iter 90ms (frame 235ms)|rdata 12ms iter 87ms (frame 229ms)

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11467

Commit Details:

Full Hash: e4c6da29b2297cbf331bb3ac891959dbcc00ee73
Parent Commit: 4ced890
Lines Changed: +23, -2

1 Modified Path:

/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc (+23, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021