Blender Git Commit Log

Git Commits -> Revision e66629c

Revision e66629c by Clément Foucault (master)
May 1, 2019, 10:09 (GMT)
Eevee: Lookdev: Cleanup implementation & support for Bloom and TAA

Make Lookdev works with bloom and TAA by rendering it before TAA and fixing
the motion vectors of the lookdev balls.

Rework Lookdev to remove much of its complexity. Use simpler matrices with
more understandable setup code.

Commit Details:

Full Hash: e66629c128258a325ef7d898fb352e3d2552bbcb
Parent Commit: b581f19
Lines Changed: +165, -156

7 Modified Paths:

/source/blender/draw/engines/eevee/eevee_effects.c (+19, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+0, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+85, -67) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+37, -75) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+9, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+12, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_velocity_resolve_frag.glsl (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021