Blender Git Commit Log

Git Commits -> Revision e862874

August 9, 2021, 06:00 (GMT)
Fix slicing with negative indices

Negative indices that remained negative after adding the sequence length
caused incorrect slicing.

With the default scene for example:

bpy.context.scene.objects[-4:2]

Gave a different result to:

tuple(bpy.context.scene.objects)[-4:2]

Clamp indices above zero so loops that step forward works as intended.

Commit Details:

Full Hash: e862874606b9f1a8477c345b23fb39e53e4a9390
Parent Commit: 4d7f10d
Committed By: Jeroen Bakker
Lines Changed: +10, -0

4 Modified Paths:

/source/blender/python/bmesh/bmesh_py_types.c (+2, -0) (Diff)
/source/blender/python/bmesh/bmesh_py_types_customdata.c (+2, -0) (Diff)
/source/blender/python/bmesh/bmesh_py_types_select.c (+2, -0) (Diff)
/source/blender/python/intern/bpy_rna.c (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021