Blender Git Commit Log
Git Commits -> Revision ecdd6a3
September 15, 2021, 09:16 (GMT) |
Sculpt dyntopo: fix missing bit from last commit * BM_mesh_bm_to_me now saves id layers by default. |
Commit Details:
Full Hash: ecdd6a302e6c171ab163eb3272efec96d6da9097
Parent Commit: 173f5f9
Lines Changed: +12, -20
7 Modified Paths:
/source/blender/blenkernel/intern/paint.c (+1, -7) (Diff)
/source/blender/bmesh/intern/bmesh_log.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert.c (+3, -3) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert.h (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert_threaded.c (+3, -3) (Diff)
/source/blender/bmesh/tests/bmesh_core_test.cc (+2, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_boundary.c (+1, -2) (Diff)
/source/blender/bmesh/intern/bmesh_log.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert.c (+3, -3) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert.h (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_mesh_convert_threaded.c (+3, -3) (Diff)
/source/blender/bmesh/tests/bmesh_core_test.cc (+2, -3) (Diff)
/source/blender/editors/sculpt_paint/sculpt_boundary.c (+1, -2) (Diff)