Blender Git Commit Log
Git Commits -> Revision eec84cb
Revision eec84cb by Sergey Sharybin (depsgraph_refactor) December 8, 2014, 08:41 (GMT) |
Depsgraph: Get rid of pose rebuild node This way we request pose to be valid at the time of depsgraph build and evaluation. Otherwise there's no clear way to pass individual pose channels to the update callbacks. Pose is going to be missing mainly on exit from edit more and file load and seems this two cases are handled correct. At least assert failure doesn't happen for me. There would be some issues with linked koro which i've been fixing in the master branch, this is to be investigated still. |
Commit Details:
Full Hash: eec84cb69c8b03eb6a9d73607ef1312796b1bfc6
Parent Commit: 584ab40
Lines Changed: +10, -19
5 Modified Paths:
/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp (+5, -4) (Diff)
/source/blender/depsgraph/intern/depsgraph_build_relations.cpp (+0, -2) (Diff)
/source/blender/depsgraph/intern/depsgraph_types.h (+0, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph_type_defines.cpp (+5, -11) (Diff)
/source/blender/depsgraph/intern/stubs.h (+0, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph_build_relations.cpp (+0, -2) (Diff)
/source/blender/depsgraph/intern/depsgraph_types.h (+0, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph_type_defines.cpp (+5, -11) (Diff)
/source/blender/depsgraph/intern/stubs.h (+0, -1) (Diff)