Blender Git Commit Log
Git Commits -> Revision ef2ed3d
Revision ef2ed3d by Clément Foucault (eevee-dof-refactor) January 16, 2021, 18:43 (GMT) |
EEVEE: Depth Of Field: Improvement part 3 Add Hole Fill pass to fill missing background. |
Commit Details:
Full Hash: ef2ed3d7373c859a381f7f9637d8837e020112e5
Parent Commit: 3a62ab7
Lines Changed: +164, -64
7 Modified Paths:
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+43, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+14, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+28, -12) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl (+32, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+25, -29) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+17, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl (+5, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+14, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+28, -12) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl (+32, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+25, -29) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+17, -5) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_vert.glsl (+5, -1) (Diff)