Blender Git Commit Log

Git Commits -> Revision f6a8d74

Revision f6a8d74 by Joseph Eagar (sculpt-dev)
October 6, 2021, 08:46 (GMT)
Sculpt: fix broken ray casting of original data in pbvh

Not sure if this ever worked.

Commit Details:

Full Hash: f6a8d745c22b2f77210dcc87cbe75aad699eb267
Parent Commit: c209e09
Lines Changed: +220, -36

11 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+9, -0) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/brush_channel_define.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/brush_engine_presets.c (+4, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+73, -21) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+78, -11) (Diff)
/source/blender/blenkernel/intern/pbvh_intern.h (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+47, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt_dyntopo.c (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021