Blender Git Commits

Blender Git "cycles_procedural_api" branch commits.

Page: 23 / 24

September 22, 2020, 13:27 (GMT)
avoid reopening the archive at every frame
September 22, 2020, 12:54 (GMT)
Merge branch 'master' into cycles_procedural_api
September 22, 2020, 12:13 (GMT)
use the Node::set API to set the Mesh data from another Mesh in the
Blender exporter
September 21, 2020, 15:13 (GMT)
add missing sockets to ImageTextureNode
September 21, 2020, 15:13 (GMT)
fix compile error in debug mode
September 21, 2020, 11:58 (GMT)
avoid overloading Node::set for array<Shader *>
September 21, 2020, 11:13 (GMT)
include render/shader instead of overloading Node::set
September 21, 2020, 10:44 (GMT)
transform subdface into sockets
September 21, 2020, 10:04 (GMT)
small cleanup
September 21, 2020, 09:50 (GMT)
remove some Volume properties accidentally reintroduced in Mesh
September 21, 2020, 09:48 (GMT)
fix for changes in master
September 21, 2020, 09:33 (GMT)
Merge branch 'master' into cycles_procedural_api
September 10, 2020, 17:23 (GMT)
run clang format
September 10, 2020, 15:12 (GMT)
start using getters and setters for Hair
September 10, 2020, 14:56 (GMT)
use getters and setters for Volume
September 10, 2020, 14:52 (GMT)
set node properties as protected and use getters and setters in more
places
September 10, 2020, 13:40 (GMT)
use getters and setters for the shader nodes
September 8, 2020, 21:01 (GMT)
alembic, fix infinite loops when the archive is invalid
September 8, 2020, 09:52 (GMT)
cleanup: remove debug prints
September 8, 2020, 09:45 (GMT)
alembic, compute the frame index from the schema
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021