April 1, 2015, 13:01 (GMT) |
Depsgraph: Fix some issues with node bulding Mainly this commit addresses issues when same operation node was trying to be created twice. It also fixes wrong key used for effector's psys operation. |
April 1, 2015, 11:41 (GMT) |
Merge branch 'master' into depsgraph_refactor Conflicts: source/blender/blenkernel/intern/scene.c source/blender/modifiers/intern/MOD_util.h |
March 23, 2015, 14:57 (GMT) |
Depsgraph: Fix uninitialized variable |
March 23, 2015, 13:43 (GMT) |
Depsgraph: Code cleanup, remove unused code |
March 23, 2015, 13:40 (GMT) |
Depsgraph: Fix some node trees being wrongly skipped from building This is because not all node trees are in bmain actually. |
March 23, 2015, 11:17 (GMT) |
Merge branch 'master' into depsgraph_refactor Conflicts: source/blender/editors/object/object_constraint.c source/blender/render/intern/source/pipeline.c |
March 18, 2015, 11:21 (GMT) |
Depsgraph: Attempt to fix driving shapekey with another one |
March 18, 2015, 10:51 (GMT) |
Depsgraph: Fix tweaking animated custom property doesn't work It was not totally correct logic around when to tag animation component for update. Now its tagging when adt->recalc is set to ADT_RECALC_ANIM, which means for now setting this flag should happen prior to DAG_id_tag_update() call, but in the future we can wrap this into an utility function. |
March 18, 2015, 09:37 (GMT) |
Merge branch 'master' into depsgraph_refactor |
March 16, 2015, 16:13 (GMT) |
Depsgraph: Fix crashes with smoke modifier Two issues: - Was missing relation between domain and geometry component of other smoke objects - Needed to do the same trick for duplicgroups as was recently done in master branch. |
March 16, 2015, 15:46 (GMT) |
Depsgraph: Pass bmain to the new modifier updateDepsgraph callback This is complementary change to what we did in master in order to deal with simulation modifiers. |
March 16, 2015, 15:20 (GMT) |
Depsgraph: Ensure node tree deps nodes are not created twice |
March 16, 2015, 15:04 (GMT) |
Depsgraph: Use more unique relation names |
March 16, 2015, 14:55 (GMT) |
Depsgraph: code cleanup,blender uses floats for time, not doubles |
March 16, 2015, 14:46 (GMT) |
Depsgraph: Rename SPaceType->new to SpaceType->alloc This way it is posible to include BKE_screen.h from C++ file. |
March 16, 2015, 13:27 (GMT) |
Depsgraph: Code cleanup, comments |
March 16, 2015, 13:25 (GMT) |
Depsgraph: Code cleanup, move transitive reduction to own file It might actually be gone in the future since it causes issues with threaded evaluation order. |
March 16, 2015, 13:14 (GMT) |
Depsgraph: Code cleanup, de-duplicate some logging code |
March 16, 2015, 12:58 (GMT) |
Depsgraph: Move cycle detection into own file This way depagraph building code becomes a bit less cluttered and it makes it simplier to play around with different cycle solving strategies. |
March 16, 2015, 12:43 (GMT) |
Depsgraph: Code cleanup, comments |
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