Blender Git "fracture_modifier-master" branch commits. Page: 12 / 129 January 3, 2018, 16:24 (GMT) | crash fix in updateAccelerationMap, forgot to check for dm being null
| January 3, 2018, 15:26 (GMT) | fix for transformation issue with particle remeshing
| January 3, 2018, 15:07 (GMT) | fix for presets, forgot some commas
| January 3, 2018, 11:49 (GMT) | Fix T52871: `BLI_polyfill_beautify_quad_rotate_calc_ex` was mistakenly considering the state as degenerated | January 3, 2018, 11:49 (GMT) | BLI_polyfill2d_test: script to generate test data
| January 3, 2018, 11:49 (GMT) | Correct test ifdef in polyfill
| January 3, 2018, 11:49 (GMT) | Cleanup: use stubs for eigen gtest
| January 3, 2018, 11:49 (GMT) | BLI_polyfill2d_test: Try flipped x/y axis In T52834 this makes a difference. | January 3, 2018, 11:49 (GMT) | BLI_polyfill2d_test: add test for T52834Commented since it currently fails. | January 3, 2018, 11:49 (GMT) | Cleanup: redundant casts
| January 3, 2018, 11:49 (GMT) | Missing from last commit
| January 3, 2018, 11:49 (GMT) | Math Lib: clamped rounding utility functions
| January 3, 2018, 11:49 (GMT) | Polyfill Beautify: option to rotate out of degenerate state
Needed for 3D iterative edge-rotation to avoid flipping when projected from different angles, but could keep zero area faces in 2D polygons.
| January 3, 2018, 11:49 (GMT) | Fix error in recent boolean changes w/ quad split
| January 3, 2018, 11:49 (GMT) | Avoid bias when calculating quad split direction
Some error checks weren't being done in both directions when calculating the best split direction for a quad.
| January 3, 2018, 11:49 (GMT) | BMesh: use less involved check for edge rotation
Was using function for edge rotation which was doing unnecessary checks Use the face normal and BLI_polyfill_beautify_quad_rotate_calc directly.
| January 3, 2018, 11:49 (GMT) | Correct recent error in boolean quad split check
| January 3, 2018, 11:49 (GMT) | Fix T52291: Boolean fails w/ co-linear edged ngons This means boolean tessellation wont match viewport tessellation however it's needed to avoid zero area triangles causing problems. | January 3, 2018, 11:49 (GMT) | Boolean Modifier: add debug options
Only show & use when running in debug mode.
| January 3, 2018, 11:49 (GMT) | BLI_utildefines: sync w/ 2.8
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