Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 65 / 130

April 5, 2016, 08:36 (GMT)
CMAKE disable building the windows launcher, fix type in delayloading of debug dll
April 5, 2016, 08:36 (GMT)
CMAKE / msvc openmp, delay loading of openmp dll so we can set environment
variable before it is loaded
April 5, 2016, 08:36 (GMT)
Cycles: Aligned vector was not covered by guarded stat

This was making stats printed by the logging being wrong: they did not
include such memory as BVH storage.
April 5, 2016, 08:36 (GMT)
cmake fix full debug builds on msvc
April 5, 2016, 08:36 (GMT)
Fix T47985: VSE GL-render scene strip hangs

Regression in d5f1b9c22,
threading deadlock rendering a scene from the OpenGL preview.
April 5, 2016, 08:36 (GMT)
Fix T47983: Particles - Emit from Verts emits double on one vert.

When non-random, particle distribution used a small start offset (to avoid
zero-weight faces), which is fine with "continuous" entities like faces, but not
for discrete ones like vertices - in that case it was generating some undesired
"jump" over a few verts in case step was small enough
(i.e. total number of verts/particles was big enough).
April 5, 2016, 08:36 (GMT)
Partly fix (unreported) particles not updating correctly when changing settings.

Point-cached particles (those using simulations) would not update at all outside of
first frame, due to PSYS_RECALC_RESET flag being ingnored in `system_step()`...

For some mysterious reasons, udate is still non-fully functional outside of startframe
(e.g. changing face distribution between random and jittered), but at least when choosing
'Vertices' you get particles from verts and not faces!
April 5, 2016, 08:36 (GMT)
CMake cleanup target_link_libraries_decoupled
April 5, 2016, 08:36 (GMT)
Fix T46623: OSX bpy.app.binary_path_python incorrect

CMake's PYTHON_EXECUTABLE wasn't set.
April 5, 2016, 08:36 (GMT)
Fix T48000: Eyedropper sample-merged ignored at first
April 5, 2016, 08:36 (GMT)
Fix T47814: VSE Scene 'Use Sequence' fails

Conflict with flags between depsgraph and sequencer caused error.
Now pass state of sequencer parents to avoid recursion.
April 5, 2016, 08:36 (GMT)
Fix T47961: Wipe effects should have 2 inputs
April 5, 2016, 08:36 (GMT)
Fix T47967: Select next active fails in some cases

For cases when there are multiple matches,
find the closest match (with increasingly fuzzy tests) instead of failing.
April 5, 2016, 08:36 (GMT)
Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML
April 5, 2016, 08:36 (GMT)
Fix T47986: OBJ Import fails w/ imagepath encoding
April 5, 2016, 08:36 (GMT)
Fix T47958: Crash in Walk or Fly Navigation in Camera mode when invoking from non-3DView region
April 5, 2016, 08:36 (GMT)
Fix T47969: Select Random always uses same seed

Increment the seed on each use,
otherwise calling again selects the same order, unless you manually adjust the seed.
April 5, 2016, 08:36 (GMT)
Fix T47972: Blender crash showing particle system.

Do same as with faces - if no orcodata is available, fill orco with current location...
April 5, 2016, 08:36 (GMT)
Fix T47973: Render stamp ignores font alpha
April 5, 2016, 08:36 (GMT)
BLF: alpha support for drawing to buffer
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021