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Git "hair_immediate_fixes" branch commits.
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Revision
ebfad36 by
Antonis Ryakiotakis (gooseberry , gooseberry_farm , hair_immediate_fixes , hair_system , temp_constraint_volume , temp_hair_flow , temp_hair_modifiers , temp_motionpaths , temp_widgets_c++_experiment , temp_widgets_files_refactor , temp_widgets_update_tagging , UI-experiments , wiggly-widgets ) October 14, 2014, 14:20 (GMT)
Use a property to make the transform operator widget driven. Design is still pending here, but for now just use to not remove widget display.
Revision
1b936e8 by
Antonis Ryakiotakis (gooseberry , gooseberry_farm , hair_immediate_fixes , hair_system , temp_constraint_volume , temp_hair_flow , temp_hair_modifiers , temp_motionpaths , temp_widgets_c++_experiment , temp_widgets_files_refactor , temp_widgets_update_tagging , UI-experiments , wiggly-widgets ) October 14, 2014, 11:03 (GMT)
Change dial to something that resembles current rotation widget better.
October 14, 2014, 10:54 (GMT)
Merge branch 'master' into hair_immediate_fixes Conflicts: source/blender/blenloader/intern/versioning_270.c
October 14, 2014, 07:07 (GMT)
Merge branch 'master' into hair_immediate_fixes
October 13, 2014, 18:00 (GMT)
Merge branch 'master' into gooseberry
Revision
c5a9add by
Antonis Ryakiotakis (gooseberry , gooseberry_farm , hair_immediate_fixes , hair_system , temp_constraint_volume , temp_hair_flow , temp_hair_modifiers , temp_motionpaths , temp_widgets_c++_experiment , temp_widgets_files_refactor , temp_widgets_update_tagging , UI-experiments , wiggly-widgets ) October 13, 2014, 16:16 (GMT)
Dial widget, used in rotation manipulator code. The widget can still change in the future, also widget styles can always be used to create new widget visualizations.
Revision
14686a3 by
Antonis Ryakiotakis (gooseberry , gooseberry_farm , hair_immediate_fixes , hair_system , temp_constraint_volume , temp_hair_flow , temp_hair_modifiers , temp_motionpaths , temp_widgets_c++_experiment , temp_widgets_files_refactor , temp_widgets_update_tagging , UI-experiments , wiggly-widgets ) October 13, 2014, 14:43 (GMT)
Implement non-3D drawing per widget. Basically, 3D widgets stay the same size whatever the zoom is in 3D view. Ported over from manipulator code.
Revision
543dfc2 by
Antonis Ryakiotakis (gooseberry , gooseberry_farm , hair_immediate_fixes , hair_system , temp_constraint_volume , temp_hair_flow , temp_hair_modifiers , temp_motionpaths , temp_widgets_c++_experiment , temp_widgets_files_refactor , temp_widgets_update_tagging , UI-experiments , wiggly-widgets ) October 13, 2014, 14:13 (GMT)
Merge branch 'master' into wiggly-widgets
October 12, 2014, 15:13 (GMT)
Switched back to blender implicit solver for merge.
October 12, 2014, 15:04 (GMT)
Unified the main Eigen solver function a bit for constrained/unconstrained solver variants.
October 12, 2014, 14:14 (GMT)
Ported the remaining implicit solver functions for Eigen. Also added a couple of utility wrapper functions for Eigen types to make interfacing with plain float arrays and blenlib math easier.
October 12, 2014, 10:45 (GMT)
Updating Eigen implicit dynamics solver implementation to adhere to the new mass-spring solver API.
October 11, 2014, 09:23 (GMT)
Merge branch 'hair_immediate_fixes' into gooseberry
October 11, 2014, 09:21 (GMT)
Compatibility fix for shape keys. Avoid moving the 'from' pointer around in DNA. This way files stay back- as well as forward-compatible. Only the additional type enum and sub-index is stored in a new from_extra struct in shape keys now.
October 10, 2014, 12:55 (GMT)
Fix for invalid ID access during versioning. For now is fixed by doing a versioning hack in the lib_link function, but would be nicer to avoid this altogether for forward compatibility.
October 10, 2014, 08:37 (GMT)
Merge branch 'hair_immediate_fixes' into gooseberry
October 10, 2014, 08:33 (GMT)
Merge branch 'master' into hair_immediate_fixes
October 10, 2014, 08:29 (GMT)
Interpolation for non-simulated hairs in preview. This generates a somewhat believable overall look for the hair system by blending simulated hairs. For small number of hairs and small preview ratios this can get quite inaccurate, but that's the tradeoff for getting preview functionality ...
October 9, 2014, 10:52 (GMT)
Calculate blending weights for preview hairs by constructing a kd-tree of simulated hairs and using nearest neighbors.
October 9, 2014, 10:18 (GMT)
Removed debug prints.