Revision 2da0d3d by Pablo Vazquez May 19, 2019, 15:19 (GMT) |
UI: Use "Viewport" instead of View in Subdivision Modifier. Cosmetic change for consistency according to the naming guidelines in 2.80. Also place Render first, Viewport later to match other areas in Blender such as the sampling panel in EEVEE/Cycles. |
Revision 36dbd14 by Pablo Vazquez May 19, 2019, 15:10 (GMT) |
UI: Align Render and Viewport samples properties for EEVEE. Matches Cycles and other areas in Blender. |
Revision 2ff393b by Brecht Van Lommel May 19, 2019, 14:24 (GMT) |
UI: use single column layout for image settings panels |
Revision 7aaa7aa by Brecht Van Lommel May 19, 2019, 12:36 (GMT) |
Images: change alpha settings to support channel packing This also replaces the Use Alpha setting. We now have these alpha modes: * Straight: store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. * Premultiplied: transparent RGB pixels are multiplied by the alpha channel. The natural format for renders. * Channel Packed: different images are packed in the RGB and alpha channels, and they should not influence each other. Channel packing is commonly used by game engines to save memory. * None: ignore alpha channel from the file and make image fully opaque. Cycles OSL does not correctly support Channel Packed and None yet, we are missing fine control over the OpenImageIO texture cache to do that. Fixes T53672 |
Revision 3b23b5c by Brecht Van Lommel May 19, 2019, 12:36 (GMT) |
Images: don't (un)premultipy non-color data The previous behavior here was wrong for some specific combinations of settings, non-color RGB channels should never be affected by the alpha channel. |
Revision 7c78c20 by Brecht Van Lommel May 19, 2019, 12:32 (GMT) |
Cleanup: refactor image texture node code for coming changes |
Revision bb8ed81 by Brecht Van Lommel May 19, 2019, 12:16 (GMT) |
Cleanup: remove unused image buffer code |
Revision ec1c9e3 by Alexander Gavrilov May 19, 2019, 12:03 (GMT) |
Python API: add a Matrix.Diagonal constructor to mathutils. For some reason there seems to be no way to do the very simple and obvious task of converting a scale vector to a matrix via mathutils. The Matrix.Scale constructor does something complicated instead. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D4893 |
Revision d150c89 by Brecht Van Lommel May 19, 2019, 11:22 (GMT) |
UI: don't use decorators for Eevee material quality settings |
Revision 2556158 by Brecht Van Lommel May 19, 2019, 11:21 (GMT) |
Fix inconsistent toolbar and sidebar sizes in default workspaces |
Revision 24675ed by Brecht Van Lommel May 19, 2019, 11:10 (GMT) |
Fix Cycles material settings appearing in the wrong tab in node editor |
Revision cf878a0 by Campbell Barton May 19, 2019, 09:55 (GMT) |
Keymap: Space-L sets "Lasso" with Space tool activation |
Revision 434acfd by Brecht Van Lommel May 19, 2019, 09:33 (GMT) |
UI: add Panel.bl_order property to control order of panels for add-ons This fixes poor Cycles panel ordering, with Freestyle and Custom Properties appearing at the top. For most cases order of registration is still the easiest way to control order and it's recommended to keep using that. This is mainly to solve a few cases where we want a few built-in panels to appear below add-on panels. |
Revision c035255 by Brecht Van Lommel May 19, 2019, 09:33 (GMT) |
Fix T64822: curve widget point selection does not take into account DPI |
Revision f7b60f8 by Campbell Barton May 19, 2019, 09:21 (GMT) |
Cleanup: doxygen parameters |
Revision 4cdc6d3 by Campbell Barton May 19, 2019, 09:15 (GMT) |
Cleanup: spelling for ghost comments |
Revision f2eef45 by Campbell Barton May 19, 2019, 04:56 (GMT) |
Cleanup: use wm prefix for GenericCallback Without this it's not clear what kinds of data this deals with. |
Revision 7decb9a by Campbell Barton May 19, 2019, 04:50 (GMT) |
Cleanup: rename BLI_appdir_fonts_* -> font Plural name doesn't fit with textures, sounds & other paths that may be added. Also quiet unused warning. |
Revision 06c4139 by Harley Acheson May 19, 2019, 00:09 (GMT) |
UI: Remove Hover Highlight When Outliner Loses Focus This patch removes the hover highlight that can sometimes remain after moving out of the Outliner space Differential Revision: https://developer.blender.org/D4822 Reviewed by Brecht Van Lommel |
Revision 5f2578f by Harley Acheson May 18, 2019, 23:40 (GMT) |
UI: Default Directory for Windows Fonts This patch gives new Windows users a better default preference for fonts folder Differential Revision: https://developer.blender.org/D4725 Reviewed by Campbell Barton and Brecht Van Lommel |
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