Revision 2a6bc4a by Clément Foucault December 11, 2018, 15:21 (GMT) |
Fix T58266 : Bottom half of meshes are transparent with eevee render |
Revision 4d115f2 by Sergey Sharybin December 11, 2018, 14:56 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 66d8bfb by Sergey Sharybin December 11, 2018, 14:50 (GMT) |
Update code to be compatible with OIIO 2.0 There are some changes in API of OpenImageIO, but those are quite simple to keep working with older and newer library versions. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4064 |
Revision 54e1d38 by Philipp Oeser December 11, 2018, 14:39 (GMT) |
Fix T59001: UV Editor - Crash when hiding all UVs while 3D view is open and sync selection enabled Reviewers: brecht Maniphest Tasks: T59001 Differential Revision: https://developer.blender.org/D4066 |
Revision eb83efb by Philipp Oeser December 11, 2018, 14:20 (GMT) |
Implement BMesh.from_object Fixes T59069 Reviewers: sergey, brecht Maniphest Tasks: T59069 Differential Revision: https://developer.blender.org/D4065 |
Revision f60018e by Brecht Van Lommel December 11, 2018, 14:18 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 84b02dc by Brecht Van Lommel December 11, 2018, 14:18 (GMT) |
Cleanup: remove accidentally committed debug code. |
Revision ece109d by Sergey Sharybin December 11, 2018, 13:34 (GMT) |
Cycles: Add strict assert when assigning input socket stack offset |
Revision b45b082 by Sergey Sharybin December 11, 2018, 13:34 (GMT) |
Cycles: Remove old nasty workaround It used to be used for some sort of ignoring automatically generated bump nodes. But nowadays it causes one of the shaders in Classroom demo file to be compiled wrong. |
Revision 765795a by Brecht Van Lommel December 11, 2018, 13:16 (GMT) |
Fix macOS buildbot build, wrong CUDA version check. |
Revision 39d24ff by Sergey Sharybin December 11, 2018, 11:57 (GMT) |
Cycles: Cleanup, indentation |
Revision d415b5c by Sergey Sharybin December 11, 2018, 11:44 (GMT) |
Fix crash in do-versions after recent changes No one can simply go into a datablock before it was linked. |
Revision 48225a4 by Sergey Sharybin December 11, 2018, 11:37 (GMT) |
Proper fix for building without Bullet Stick to an existing way of dealing with disabled feature. |
Revision 49b5d45 by Sergey Sharybin December 11, 2018, 10:15 (GMT) |
Fix T59174: Missing particles update |
Revision e415394 by Philipp Oeser December 11, 2018, 08:27 (GMT) |
Fix T59005: no FCurve cleanup in the Timeline as opposed to the 'real' Dopesheet e.g. keyframes were not merged when placed on the same frame Reviewers: brecht, aligorith, angavrilov Maniphest Tasks: T59005 Differential Revision: https://developer.blender.org/D4061 |
Revision d421f3c by Campbell Barton December 11, 2018, 05:42 (GMT) |
Fix T53166: Shift click gizmo axis lock broken |
Revision c7ec1fa by Campbell Barton December 11, 2018, 04:09 (GMT) |
Cleanup: use BKE_object_* prefix for object API Also minor style cleanup. |
Revision 7fe3d1e by Campbell Barton December 11, 2018, 04:02 (GMT) |
Revision 8216e9f by Campbell Barton December 11, 2018, 03:42 (GMT) |
DNA: version patch Camera.drawsize to twice it's value Draw size represented half the actual size used. |
Revision 42126bd by Campbell Barton December 11, 2018, 03:05 (GMT) |
Merge branch 'master' into blender2.8 |
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