Revision f2e6f8b by Brecht Van Lommel October 12, 2018, 13:55 (GMT) |
Fix misaligned icon in search buttons after recent changes. |
Revision 78390f7 by Brecht Van Lommel October 12, 2018, 13:55 (GMT) |
Python: change node_shader_utils diffuse RGBA to base_color RGB. Best to give its actual name so it's clear that the Principled BSDF does not have a diffuse color exactly, and does not have an alpha component. Also image textures use UVs by default, so avoid creating a texture coordinate node for that. |
Revision 8663540 by Campbell Barton October 12, 2018, 08:29 (GMT) |
Mesh: remove derivedFinal from various places |
Revision cd3b313 by Sybren A. Stüvel October 12, 2018, 08:24 (GMT) |
Prevent G.fileflags changes when WM_OT_save_mainfile() is called from script This is to solve an issue where a blend file could be compressed unbeknownst to the artist. This happened in the following situtation: - Artist edits an uncompressed blend file. - Some script saves a compressed blendfile to a separate location. - When the artist saves the file (s)he is editing (File>Save, or Ctrl+S), it was silently compressed. |
Revision 5eeb6c0 by Antonio Vazquez October 12, 2018, 07:55 (GMT) |
GP: Disable reverse list order when uncheck userprefs option Before, the list kept the reverse order enabled in the filter. Now the filter is reset when the option is disabled and don't need any user change or restart. |
Revision fe1befc by Campbell Barton October 12, 2018, 07:39 (GMT) |
Modifier: remove derived mesh call for bind |
Revision b15123d by Campbell Barton October 12, 2018, 07:14 (GMT) |
Cleanup: remove unused derived mesh wrappers |
Revision 8962b5e by Antonio Vazquez October 12, 2018, 07:08 (GMT) |
GP: Removed unused lines after previous commit The reverse order is controlled inside operator. |
Revision 54ecff1 by Campbell Barton October 12, 2018, 07:05 (GMT) |
Mesh: remove derived mesh for nurbs conversion |
Revision 75e4648 by Campbell Barton October 12, 2018, 06:49 (GMT) |
Mesh: remove derived mesh for conversion |
Revision 5400d6a by Campbell Barton October 12, 2018, 06:00 (GMT) |
DRW: correct loose edge hidden face check |
Revision db91414 by Campbell Barton October 12, 2018, 05:47 (GMT) |
Cleanup: minor mesh allocation changes |
Revision eef365a by Campbell Barton October 12, 2018, 05:42 (GMT) |
Cleanup: use const pointers |
Revision 33e2cf2 by Campbell Barton October 12, 2018, 05:25 (GMT) |
Cleanup: fill vertex buffer in order |
Revision 8ef8b64 by Campbell Barton October 12, 2018, 05:05 (GMT) |
DRW: edit-mesh cage loose edge/vert support |
Revision f4b0684 by Campbell Barton October 12, 2018, 02:05 (GMT) |
DRW: edit-mesh cage selection support |
Revision fcc88a6 by Campbell Barton October 11, 2018, 23:42 (GMT) |
Cleanup: use generic macro |
Revision bbc5571 by Campbell Barton October 11, 2018, 23:36 (GMT) |
Cleanup: trailing space w/ slash, right shift |
Revision bbca6af by Campbell Barton October 11, 2018, 23:22 (GMT) |
Fix crash in grease pencil fill |
Revision 08ac015 by Campbell Barton October 11, 2018, 23:12 (GMT) |
Cleanup: redundant 'struct' & 'static' vars |
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