Blender Git Commits

Blender Git "master" branch commits.

Page: 1899 / 5574

January 21, 2018, 23:19 (GMT)
Fix linking error when compiling without clay engine
January 21, 2018, 23:14 (GMT)
DRW: Object Mode: Fix bad camera display in camera view

This fix T53485 : Ortho cameras display frame when in camera view
January 21, 2018, 22:56 (GMT)
Cleanup: unused var
January 21, 2018, 22:56 (GMT)
Fix T53843: Error opening online manual
January 21, 2018, 22:56 (GMT)
Fix manual lookups (data is now lowercase)
January 21, 2018, 22:16 (GMT)
Eevee: Probes: Add support for intensity tweak.

This works for grid and cubemaps.

The intensity is baked into the map itself. Thus you need to refresh/rebake the probe to see the changes.
January 21, 2018, 22:16 (GMT)
Eevee: Fix grid lighting disappearing when adding a new cubemap probe.
January 21, 2018, 22:16 (GMT)
Clay: Performance: Disable AO codepath if not necessary.

This optimisation only works if no material in the scene require the AO pass.
For this either set the AO distance to 0 or both Cavity and Edges factors to 0.

This double the performance of scenes with very high triangle count.
January 21, 2018, 22:16 (GMT)
DRW: Make the lamp widgets lines stippled.
January 21, 2018, 22:16 (GMT)
DRW: Remove unused material uniforms.

This might have some consequences but in my testing I did not found any.
January 21, 2018, 22:16 (GMT)
Eevee: SSR: Optimize the AO out when not enabled.
January 21, 2018, 22:16 (GMT)
Eevee: Put all constant uniforms in a global UBO.

This is an optimization / cleanup commit.

The use of a global ubo remove lots of uniform lookups and only transfert data when needed.

Lots of renaming for more consistent codestyle.
January 21, 2018, 20:45 (GMT)
Merge branch 'master' into blender2.8

# Conflicts:
# intern/cycles/blender/blender_mesh.cpp
# source/blender/editors/screen/screen_ops.c
# source/blender/editors/space_view3d/drawobject.c
January 21, 2018, 20:22 (GMT)
Update description of the screen_draw functions
January 21, 2018, 20:18 (GMT)
WM: Fix snapping on split area without preview

In addition to removing unnecessary variables and `tag_redraw` whenever the factor changes;
January 21, 2018, 14:43 (GMT)
Fix T49159: missing Cycles tangents for adaptive subdivision.
January 21, 2018, 09:17 (GMT)
Cleanup: BLI_kdopbvh avoid negative array access

It's harder to reason about array access with negative indices.
January 21, 2018, 00:41 (GMT)
Cleanup: style
January 20, 2018, 21:42 (GMT)
Fix old files with changed node socket type not loading correctly.

This would lead to sock.default_value pointing to the wrong data type,
possibly causing crashes. Unfortunately, this bug will still exist for
older Blender versions that try to load newer files, which makes
changing the type of a node socket problematic.
January 20, 2018, 14:39 (GMT)
Merge branch 'master' into blender2.8
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021