Blender Git Commits

Blender Git "master" branch commits.

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November 19, 2017, 15:28 (GMT)
Option not to select with un-hide

D1518 from @mba105 w/ edits
November 19, 2017, 14:46 (GMT)
Cleanup: remove BKE_utildefines

This was meant to be used for less general macros but was never used.

Rename BKE_BIT_TEST_SET to SET_FLAG_FROM_TEST
Revision d2b03d2 by Joshua Leung
November 19, 2017, 14:06 (GMT)
Fix: Undo pushes were missing for Add/Remove Driver Variable buttons, and Remove Driver button
Revision 2317fa6 by Joshua Leung
November 19, 2017, 13:56 (GMT)
Cleanup - Style
Revision 6f57874 by Joshua Leung
November 19, 2017, 13:55 (GMT)
Fix T53300: Bone Extrude via Ctrl + Click is not done from active bone tail
Revision e2585c2 by Joshua Leung
November 19, 2017, 13:08 (GMT)
Fix compiler warning

--> render_result.c:832 - formal parameter 6 different from declaration
Revision cc1253a by Joshua Leung
November 19, 2017, 12:57 (GMT)
Fix: "Lock Markers" option was not being obeyed by the "Sync Markers (when transforming)" option
Revision fc77676 by Joshua Leung
November 19, 2017, 12:57 (GMT)
Bake Action operator: Added missing Bendy Bones support
Revision c5f59f5 by Joshua Leung
November 19, 2017, 12:57 (GMT)
Tweaks to make it easier to update bone motion paths (without the active bone needing to have any paths itself)

This commit introduces the following changes:
* Modified the poll callback on the "Update Paths" operator for bones
so that it only checks if there are bones that have motion paths
(instead of checking whether the active bone has paths).

This makes it easier to update paths without having to first select one
that has them - useful when the paths are all on hidden/hard-to-select bones.

* Add a readonly property, "has_motion_paths" to the animviz.motion_path
RNA struct, providing easier access to the internal flag used above.
This makes it possible for the UI to display the "Update" button without
having to check various bones for motion paths.


Notes:
* The flag being used in these changes already existed, and was only really
intended for internal use. However, since it was already used in many places
for determining if auto-update of all bone paths was needed (e.g. after certain
editing ops), it should be safe to use here too.

* The update_paths operator currently bakes all paths when activated, so there's
currently no loss of functionality with changing to not checking if the active
bone has any paths (e.g. we couldn't only update the active bone only either).
That is still listed as a todo in the code.
Revision c01ffef by Joshua Leung
November 19, 2017, 12:57 (GMT)
Pasting poses now updates motion paths
Revision cda0563 by Joshua Leung
November 19, 2017, 12:57 (GMT)
Fix T53229: "Sample Keyframes" errors with multiple pairs of keyframes selected

There were 2 issues here (first was the one reported):
1) Curve shape changes if multiple consecutive pairs of keyframes
are selected. The problem is that after the first pair is handled,
subsequent pairs get sampled on the basis of the modified curve.

2) With multiple separate "islands" selected, unselected points in between
would get ignored, causing the entire curve to get sampled.
Revision 7f96323 by Julian Eisel
November 19, 2017, 12:16 (GMT)
Merge branch 'master' into blender2.8
Revision 3133d2d by Julian Eisel
November 19, 2017, 12:13 (GMT)
Swap priority of system path overrides for dev builds

Suggested by Campbell, thanks!

Also moved the exception into own function and improved comments.

Fixes T53008.
November 19, 2017, 05:53 (GMT)
Vertex Paint: missed removing settings from UI
November 19, 2017, 05:39 (GMT)
Fix T53347: Vertex paint crash on undo/exit
November 18, 2017, 21:15 (GMT)
Eevee : Fix bug with SSS and SSR active node selection

The bug was affecting the ability to correctly edit the expected SSS profile.
November 18, 2017, 16:38 (GMT)
CMake: remove solaris path
November 18, 2017, 16:25 (GMT)
Cleanup: outdated comment
November 18, 2017, 06:22 (GMT)
Cleanup: style
November 18, 2017, 06:16 (GMT)
Fix BGE sound actuator property access
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021