Blender Git Commits

Blender Git "master" branch commits.

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August 14, 2017, 02:13 (GMT)
Merge branch 'master' into blender2.8
August 13, 2017, 19:02 (GMT)
[build_deps/Windows] Prevent writing of any files into the source tree.
August 13, 2017, 13:21 (GMT)
GPU_framebuffer: Fix incorrect last level.
August 13, 2017, 12:30 (GMT)
Eevee: Optimize and improve GTAO Horizon search

This fix a bug when occluder are on the edge of the screen and occludes more than they should.

Grouped the texture fetches together and clamp the ray at the border of the screen.

Also add a few util functions.
August 13, 2017, 12:30 (GMT)
Eevee: Fix the AO problem around object edges.

This was due to missing GL_TEXTURE_MAG_FILTER.
August 13, 2017, 12:30 (GMT)
DRW: Make Cache timing global and not per object.

This is to fix some performance bottleneck.
August 12, 2017, 23:19 (GMT)
Code cleanup: make L_transparent part of PathRadiance.
August 12, 2017, 23:19 (GMT)
Code cleanup: make DebugData part of PathRadiance.
August 12, 2017, 23:19 (GMT)
Code cleanup: make it easier to test only Sobol, CMJ or Pseudorandom.
August 12, 2017, 18:43 (GMT)
Cycles: optimize CPU split kernel data init.
August 12, 2017, 18:40 (GMT)
Code cleanup: remove unused Cycles random number code.
August 12, 2017, 18:37 (GMT)
Fix T52372: CUDA build error after recent changes.
August 12, 2017, 15:14 (GMT)
Merge branch 'master' into blender2.8
August 12, 2017, 15:09 (GMT)
WM: load UI for new file, even when pref disabled

Loading startup file always loads the UI now.
August 12, 2017, 14:02 (GMT)
Eevee: Fix and opimize MinMaxZ generation.
Revision 57f1475 by Clément Foucault
August 12, 2017, 14:02 (GMT)
GPU_framebuffer: Fix performance issue on intel.

This should fixes the error message that a stall occured because of busy mipmap.

This happened on the minmax buffer generation and introduced a random 0.2ms latency.
I'm not sure of what was happening though.
August 12, 2017, 12:32 (GMT)
Fix T52368: OSL trace() crash after recent changes.
August 12, 2017, 12:08 (GMT)
Code cleanup: fix various compiler warnings.
August 12, 2017, 12:01 (GMT)
Merge branch 'master' into blender2.8
August 12, 2017, 11:22 (GMT)
Fix T52298: hidden lamps still compute shadow buffers in viewport.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021