Revision 245a673 by Campbell Barton July 26, 2017, 08:08 (GMT) |
blenderplayer stub update |
Revision 2e83897 by Campbell Barton July 26, 2017, 07:54 (GMT) |
Cleanup: typedef enums Manipulator enum types are easy to confuse, use typedefs. |
Revision dee19b8 by Campbell Barton July 25, 2017, 22:28 (GMT) |
FaceMaps: add select flag For use by manipulators since they don't have their own persistent data in the blend file. |
Revision 54bc49e by Campbell Barton July 25, 2017, 22:28 (GMT) |
Manipulator: refactor/fix selection logic - Cleanup array access, move into functions. - Store allocated size to avoid realloc's on every add/remove. - Make select editable from Python. - Rename select callback to select_refresh (collided with select boolean). - Call select_refresh when de-selecting as well as selection. |
Revision 3b84a0b by Clément Foucault July 25, 2017, 20:07 (GMT) |
Eevee: Fix post process with Ugly color. This was cause by some post process not always sampling the highest mipmap. But if there is no need for mipmapping (i.e. no SSR) these levels will be undefined. So forcing all Post FX shader to sample level 0 fix this. |
Revision 4fd70c9 by Clément Foucault July 25, 2017, 20:07 (GMT) |
Eevee: SSR: Add support for planar probes. This add the possibility to use planar probe informations to create SSR. This has 2 advantages: - Tracing is less expensive since the hit is found much quicker. - We have much less artifact due to missing information. There is still area for improvement. |
Revision 8c3ecc9 by Campbell Barton July 25, 2017, 18:58 (GMT) |
Workaround for crash drawing face-maps after undo |
Revision 2b1cd24 by Campbell Barton July 25, 2017, 16:24 (GMT) |
Fix T52190: Depth picking fails |
Revision 80e03e7 by Sergey Sharybin July 25, 2017, 13:11 (GMT) |
Depsgraph: Support changing scene's render engine |
Revision f7636f0 by Sergey Sharybin July 25, 2017, 12:53 (GMT) |
Depsgraph: Make sure armature mode is properly changed in all copied versions |
Revision 6a7d758 by Sergey Sharybin July 25, 2017, 12:38 (GMT) |
Depsgraph: Initial support of pose mode for copy-on-write armature Some basic code, makes it possible to pose existing armature. Probably still lots of corner cases to cover, but need to start somewhere. |
Revision 247ddb6 by Sergey Sharybin July 25, 2017, 12:38 (GMT) |
Depsgraph: Fix relations update when transform is done and there was no temporary constraints created |
Revision f848374 by Campbell Barton July 25, 2017, 12:29 (GMT) |
Cleanup: rename active to modal This matches operators naming and should avoid confusion in future if we want to use active as term for last-selected. |
Revision 762fa7b by Sergey Sharybin July 25, 2017, 12:06 (GMT) |
Depsgraph: Remove unsued node flag |
Revision 5d327ed by Campbell Barton July 25, 2017, 11:54 (GMT) |
Manipulator: option to draw all while interacting |
Revision 0612011 by Campbell Barton July 25, 2017, 11:26 (GMT) |
Manipulator: support select-drag to tweak |
Revision edc6bec by Campbell Barton July 25, 2017, 10:44 (GMT) |
PyAPI: Skip user scripts w/ factory-startup Adds bpy.app.factory_startup, used to check if user scripts should be loaded. |
Revision b97bf84 by Campbell Barton July 25, 2017, 10:44 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 8a2fdb3 by Campbell Barton July 25, 2017, 10:09 (GMT) |
Manipulator: break after an event is handled Now works the same as other event handling functions. |
Revision 50e8874 by Campbell Barton July 25, 2017, 10:06 (GMT) |
Fix PyManipulators having keymaps registered twice Manipulators which are registered before UI initialized would have their keymaps initalized twice (duplicate keymap items). |
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