Blender Git Commits

Blender Git "master" branch commits.

Page: 2506 / 5574

September 22, 2015, 06:35 (GMT)
Remove arbitrary simulation time limit in liquid sim. Tested and works fine with more than 100s
September 22, 2015, 05:56 (GMT)
Fix for error reporting w/ a new-file

Reports are now initialized before reading startup.blend
September 22, 2015, 05:02 (GMT)
Cleanup: indentation
September 22, 2015, 03:30 (GMT)
Report loading file with no matching engine

Re-enable old code, now show in header instead of popup.
September 22, 2015, 02:50 (GMT)
Cleanup: de-duplicate post file read update calls
September 22, 2015, 02:26 (GMT)
Fix T46201: Popup menu in post_load handler crash

Match regular file loading logic for new-file operator.
September 21, 2015, 15:40 (GMT)
Fix bplayer (c).
September 21, 2015, 15:03 (GMT)
Cleanup: use malloc when calloc is overwritten
September 21, 2015, 14:16 (GMT)
Makefile: show build dir when configuring
September 21, 2015, 14:15 (GMT)
Sequencer: show X,Y in text effect location
September 21, 2015, 13:57 (GMT)
Armature drawing: custom shape scale options

- Custom scale:
Avoids having multiple custom-shapes at different sizes.
- Option not to use bones length:
So changes in edit-mode don't resize the custom-shape.
September 21, 2015, 13:42 (GMT)
Render: Free persistent image storage when loading new file
September 21, 2015, 13:08 (GMT)
Recent change for Py3.6 compat caused fatal-error

Revert back to old method, and define Py_BUILD_CORE to expose internals.
September 21, 2015, 13:06 (GMT)
Fix (unreported) Append/link code: All library datablocks could end with same name.

This was broken since ages I think, did not really hurt since we usually never use libs' names
to access them. Rather bad behavior however, breaking a ground rule of our ID system!

And no real reason to add new libraries to new (split) Main at all, libraries are
never considered linked datablocks, which means they should always be in 'main' Main->library list.

Not a regression, but should be included in 2.76 imho.
September 21, 2015, 12:53 (GMT)
Fix T46159: OpenSubdiv does not always give same results as Blender own subsurf code with crease edges
Revision dbdb106 by Lukas Toenne
September 21, 2015, 10:46 (GMT)
Small fix for depsgraph debug graphviz: empty labels for edges require an explicit id.
Revision 1ee9c5d by Lukas Toenne
September 21, 2015, 10:16 (GMT)
Some minor tweaks to depsgraph debug graphviz output.

- Removed relation labels, since these mostly just reflect connected nodes, and also appear too far off the edge lines
- Draw cyclic links in dark red
- Slightly thicker edges and larger margins
September 21, 2015, 05:15 (GMT)
Fix view-selected w/ custom bone shapes

Was ignoring bone-length, also check that drawing shapes is enabled.
September 21, 2015, 00:32 (GMT)
Fix T46186: Panel doesn't update on brush change
September 20, 2015, 23:59 (GMT)
Fix linker warning about zero length memset.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021