Blender Git Commits

Blender Git "master" branch commits.

Page: 2585 / 5574

May 30, 2015, 07:27 (GMT)
python tar.gz changed structure due to python.exe being added.
remove /lib/ from cmake as lib and bin are both in the tar.gz
May 30, 2015, 06:17 (GMT)
Fix leak in BMesh convex hull operator
May 30, 2015, 04:48 (GMT)
Fix reading uninitialized buffer
Revision 1a0c961 by Julian Eisel
May 29, 2015, 19:35 (GMT)
Cleanup: Use true/false for bool, naming
Revision 9755986 by Jorge Bernal
May 29, 2015, 15:03 (GMT)
BGE: Fix memory leak when unable to add wheel
Revision 51bec8e by Gaia Clary
May 29, 2015, 14:20 (GMT)
fix T44884: Index counter for active UV Map used wrong offset
May 29, 2015, 13:43 (GMT)
Yet another attempt to fix T44869

Fix some integer overflow cases in colormanagement code
May 29, 2015, 13:13 (GMT)
GHOST get rid of unused warnings
May 29, 2015, 11:38 (GMT)
Fix T44882, color picker in texpainting doing linear interpolation even
when mipmap is off.

We used to always have nearest interpolation for texpaint but at least
make this work with mipmap off correctly.

Also added conversion casts to avoid integer overflow in filtering code
May 29, 2015, 10:26 (GMT)
Fix T44880: transparency filter is only valid with raytransp, not ztransp.
May 29, 2015, 09:38 (GMT)
Fix T44879, data transfer modifier was missing a copy function
May 29, 2015, 09:08 (GMT)
Fix wrong 'check context' handling in addon i18n messages generator.

Reported (with patch) by yedpodtrzitko (yed podtrzitko), thanks a bunch!

Differential Revision: https://developer.blender.org/D1327
May 29, 2015, 08:27 (GMT)
UI cleanup: removing if, condition was already tested
May 29, 2015, 04:41 (GMT)
BMesh: select linked /w delimiters & wire edges

Add support for using edge delimiters mixed with wire edges.

Code isn't so elegant but users will expect this.
May 28, 2015, 20:10 (GMT)
Cycles: Enable Object Motion on AMD OpenCL.

Like Camera Motion, only available in the Experimental kernel.
This should be it for the upcoming release, we now support almost everything, apart from Transparent Shadows, SSS and Volume.
Revision d355626 by Julian Eisel
May 28, 2015, 18:08 (GMT)
Aaaaand another fullscreen glitch

Steps to reproduce were: Set a *Properties Editor* to fullscreen-
>render->Info Editor is set to Image Editor instead of Properties Editor
Revision 23c7d14 by Julian Eisel
May 28, 2015, 17:48 (GMT)
Fix another fullscreen toggle glitch

Steps to reproduce were: Set 3DView to fullscreen->render->toggle out of
fullscreen->escape->Area doesn't change back to 3DView
May 28, 2015, 16:05 (GMT)
Fix T44872

All musgrave tupes use intensity, never hide it.
Revision bdf242f by Jorge Bernal
May 28, 2015, 15:50 (GMT)
BGE Cleanup: Remove old commented Sumo physics code
Revision 3b158d2 by Jorge Bernal
May 28, 2015, 15:18 (GMT)
BGE Cleanup: The value of ikconstraint cannot be NULL at this stage and
therefore it is not necessary the NULL check.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021