Revision f0c143c by Campbell Barton May 20, 2015, 03:06 (GMT) |
doxygen: rename included files (they were ignored) |
Revision a1e8547 by Porteries Tristan May 19, 2015, 21:13 (GMT) |
BGE: Use CameCase code style for KX_WorldInfo python API. |
Revision 3778227 by Porteries Tristan May 19, 2015, 17:24 (GMT) |
BGE: Fix T40555: LibLoad material caching issue Previously we don't merge material cached list, it create dangling pointer and memory leak. Now we merge material cache list during the scene merge, and remove material in this list during the library free. Reviewers: agoose77, dfelinto, hg1, pgi, campbellbarton, moguri Reviewed By: campbellbarton, moguri Subscribers: campbellbarton, youle, kupoman Projects: #game_engine Differential Revision: https://developer.blender.org/D1278 |
Revision fccf253 by Antonis Ryakiotakis May 19, 2015, 16:32 (GMT) |
Support string metadata loading for OpenEXR files. |
Revision 150a4b2 by Antonis Ryakiotakis May 19, 2015, 14:25 (GMT) |
Fix part of T44768 Yet another Intel driver failing on viewport Ambient occlusion (Maybe we should add drivers that DO work instead, but in the future those will be much more since Intel claims to have fixed the issue) |
Revision 158c891 by Antonis Ryakiotakis May 19, 2015, 14:15 (GMT) |
Clear animation list to avoid referencing freed memory. |
Revision df0a1fa by Campbell Barton May 19, 2015, 13:51 (GMT) |
Fix T44766: Connect fails /w selected ngon edges |
Revision 07e9fb8 by Campbell Barton May 19, 2015, 13:51 (GMT) |
BMesh: calls to store selection at the list head |
Revision d3cc741 by Campbell Barton May 19, 2015, 13:51 (GMT) |
BMesh: add BM_edge_pair_share_face_by_len |
Revision 78411dc by Antonis Ryakiotakis May 19, 2015, 13:37 (GMT) |
Fix T44755 set_value node output in node tree not properly converted to color in GLSL Issue here is that intermediate result was clipped as an optimization in such nodes and thus not converted to the correct type properly. Now only clip those values if types match. This keeps both the optimization and the conversion. I looked at converting uniform types always but it's more involved to compare types at conversion time for such links because the type was getting overridden during link duplication. |
Revision dc35330 by Antonis Ryakiotakis May 19, 2015, 09:49 (GMT) |
Fix T44553. Front face option did not get the correct normals to function - area normal would always point to the direction of the stroke |
Revision e8561e9 by Campbell Barton May 19, 2015, 09:13 (GMT) |
Fix T44762: Materials flicker in edit-mode |
Revision ac636a3 by Sergey Sharybin May 19, 2015, 08:02 (GMT) |
Fix T44759: Blender has problems reading and writing 42k images to PNG |
Revision 293df68 by Campbell Barton May 19, 2015, 08:00 (GMT) |
Object Drawing: avoid redundant material update |
Revision eb05e87 by Campbell Barton May 19, 2015, 08:00 (GMT) |
BMesh: editmode drawing set every faces material Check for changes in material (as other drawing code already does) |
Revision da34136 by Sergey Sharybin May 19, 2015, 07:42 (GMT) |
Cycles: Check for validity of the tiles arrays in progressive refine In certain configurations (for example when start resolution is set to small value for background render and progressive refine enabled) number of tiles might change in the tile manager. This situation will confuse progressive refine feature and likely cause crash. We might also add some settings verification in the session constructor, but having an assert with brief explanation about what's wrong should already be much better than nothing. |
Revision f868be6 by Sergey Sharybin May 19, 2015, 07:42 (GMT) |
Cycles: Check for whether update/write callbacks are set prior to calling them This changes the progressive refine part, regular update was already checking for whether callbacks are set. |
Revision ddb1a06 by Campbell Barton May 19, 2015, 06:44 (GMT) |
SCons: install Python executable when its bundled |
Revision e698299 by Campbell Barton May 19, 2015, 06:44 (GMT) |
CMake: install Python executable when its bundled |
Revision d5a85f8 by Campbell Barton May 19, 2015, 06:44 (GMT) |
Python: search for 'python' and 'python#.#' |
|
|
|


Master Commits
MiikaHweb | 2003-2021