Blender Git Commits

Blender Git "master" branch commits.

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December 2, 2014, 09:30 (GMT)
Cleanup: style & de-duplicate
December 2, 2014, 09:27 (GMT)
Use more unique allocation strings for new links in the list
Revision 7de1efd by Joshua Leung
December 2, 2014, 06:13 (GMT)
Fix: Grease Pencil strokes rendered with blotched colours/alpha in OpenGL Playblasts

Thanks to an anonymous tip (or shall we say, a tip from "Anonymous" - thank you
whoever you are :) it is now possible to render out Grease Pencil shots from
the viewport with correct colours again! This has been broken for a few releases
now, so it's great that this works again now, completing the last part of the
pipeline again.
Revision 367204a by Joshua Leung
December 2, 2014, 00:52 (GMT)
Lasso Select for GPencil Strokes
Revision 8b6759a by Joshua Leung
December 1, 2014, 23:51 (GMT)
GPencil Drawing: Enable polygon smoothing

This helps to reduce jaggies from thin lines, while also resulting in nicer
lines elsewhere.

I'm not sure if it's just me, but it seems to render slightly differently to
before for 3d strokes too (i.e. they seem a bit softer). Hopefully the
difference isn't big enough to affect/degrade the art style of any projects.
December 1, 2014, 22:39 (GMT)
Fix rare crash dragging number-buttons

Could happen dragging shape-keys UIList & the lower slider at once.
December 1, 2014, 21:25 (GMT)
UI messages: Minor typo fix.
Revision e35b4ba by Gaia Clary
December 1, 2014, 19:31 (GMT)
Collada Importer: Separated finding bone chains and fixing leaf bone orientations into 2 functions and added a separated import option
Revision 670f5de by Lukas Toenne
December 1, 2014, 18:54 (GMT)
Fix for potential bug in paint brush RNA updates, was casting to wrong
DNA type.

The update function is for the Paint struct, containing a Brush pointer
property, not Brush itself. Probably went fine so far because was only
used for a notifier pointer, but still ...
December 1, 2014, 17:47 (GMT)
Python: add 'render_write' callback

This is useful for addons which intend to write data next to the rendered image/movie,
but not for preview renders.
December 1, 2014, 16:11 (GMT)
Cleanup: more int->bool.
December 1, 2014, 16:11 (GMT)
Cleanup: hopefully last int->bool one in this area!
December 1, 2014, 15:25 (GMT)
CMake: Warning re: editing windows/py extraction
December 1, 2014, 15:21 (GMT)
Dim down default (no) material for cycles so it matches default material
in blender internal
December 1, 2014, 15:01 (GMT)
Fix T42588: Absolute paths not cleaned on win32

Making paths absolute would leave in ".." part on windows.
December 1, 2014, 14:36 (GMT)
CMake: fix for msvc (take2)
December 1, 2014, 13:54 (GMT)
Cleanup: warnings
December 1, 2014, 13:54 (GMT)
CMake: fix for MSVC, installing Python
December 1, 2014, 13:54 (GMT)
UI: auto-run error could push buttons off the visible header
Revision e7de96f by Joshua Leung
December 1, 2014, 12:19 (GMT)
Fix: Strokes in image editor can finally be drawn using "fancy" 2D stroke tesslation

Inspired by the previous commit, I've finally found a way to fix a long standing
limitation/bug which meant that Grease Pencil strokes in the Image Editor could
not be drawn using the fancy stroke tesselation code, and were instead done using
the plain old OpenGL strokes instead.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021