Revision a5cd6a0 by Campbell Barton December 2, 2014, 09:30 (GMT) |
Cleanup: style & de-duplicate |
Revision f86fd54 by Sergey Sharybin December 2, 2014, 09:27 (GMT) |
Use more unique allocation strings for new links in the list |
Revision 7de1efd by Joshua Leung December 2, 2014, 06:13 (GMT) |
Fix: Grease Pencil strokes rendered with blotched colours/alpha in OpenGL Playblasts Thanks to an anonymous tip (or shall we say, a tip from "Anonymous" - thank you whoever you are :) it is now possible to render out Grease Pencil shots from the viewport with correct colours again! This has been broken for a few releases now, so it's great that this works again now, completing the last part of the pipeline again. |
Revision 367204a by Joshua Leung December 2, 2014, 00:52 (GMT) |
Lasso Select for GPencil Strokes |
Revision 8b6759a by Joshua Leung December 1, 2014, 23:51 (GMT) |
GPencil Drawing: Enable polygon smoothing This helps to reduce jaggies from thin lines, while also resulting in nicer lines elsewhere. I'm not sure if it's just me, but it seems to render slightly differently to before for 3d strokes too (i.e. they seem a bit softer). Hopefully the difference isn't big enough to affect/degrade the art style of any projects. |
Revision 0efa41e by Campbell Barton December 1, 2014, 22:39 (GMT) |
Fix rare crash dragging number-buttons Could happen dragging shape-keys UIList & the lower slider at once. |
Revision 44df424 by Bastien Montagne December 1, 2014, 21:25 (GMT) |
UI messages: Minor typo fix. |
Revision e35b4ba by Gaia Clary December 1, 2014, 19:31 (GMT) |
Collada Importer: Separated finding bone chains and fixing leaf bone orientations into 2 functions and added a separated import option |
Revision 670f5de by Lukas Toenne December 1, 2014, 18:54 (GMT) |
Fix for potential bug in paint brush RNA updates, was casting to wrong DNA type. The update function is for the Paint struct, containing a Brush pointer property, not Brush itself. Probably went fine so far because was only used for a notifier pointer, but still ... |
Revision ee01065 by Campbell Barton December 1, 2014, 17:47 (GMT) |
Python: add 'render_write' callback This is useful for addons which intend to write data next to the rendered image/movie, but not for preview renders. |
Revision 20a1778 by Bastien Montagne December 1, 2014, 16:11 (GMT) |
Cleanup: more int->bool. |
Revision 9c782c1 by Bastien Montagne December 1, 2014, 16:11 (GMT) |
Cleanup: hopefully last int->bool one in this area! |
Revision f2c3b5a by Campbell Barton December 1, 2014, 15:25 (GMT) |
CMake: Warning re: editing windows/py extraction |
Revision 4ee5307 by Antonis Ryakiotakis December 1, 2014, 15:21 (GMT) |
Dim down default (no) material for cycles so it matches default material in blender internal |
Revision 72f7592 by Campbell Barton December 1, 2014, 15:01 (GMT) |
Fix T42588: Absolute paths not cleaned on win32 Making paths absolute would leave in ".." part on windows. |
Revision 7d88f0c by Campbell Barton December 1, 2014, 14:36 (GMT) |
CMake: fix for msvc (take2) |
Revision 3bd4690 by Campbell Barton December 1, 2014, 13:54 (GMT) |
Cleanup: warnings |
Revision 22eccee by Campbell Barton December 1, 2014, 13:54 (GMT) |
CMake: fix for MSVC, installing Python |
Revision 4ad0d33 by Campbell Barton December 1, 2014, 13:54 (GMT) |
UI: auto-run error could push buttons off the visible header |
Revision e7de96f by Joshua Leung December 1, 2014, 12:19 (GMT) |
Fix: Strokes in image editor can finally be drawn using "fancy" 2D stroke tesslation Inspired by the previous commit, I've finally found a way to fix a long standing limitation/bug which meant that Grease Pencil strokes in the Image Editor could not be drawn using the fancy stroke tesselation code, and were instead done using the plain old OpenGL strokes instead. |
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