Blender Git Commits

Blender Git "master" branch commits.

Page: 2806 / 5574

August 12, 2014, 07:45 (GMT)
Fix T41408: Diffuse and specular passes were incorrect with combined/color passes disabled
August 12, 2014, 05:58 (GMT)
Cleanup: magic numbers
August 12, 2014, 03:52 (GMT)
Rewritten Array Modifier D443

Patch by PatB with own edits

- replace BMesh with CDDM functions.
- faster remove-vertex merging.
- extend CDDM_merge_verts to be more flexible.
August 12, 2014, 03:33 (GMT)
Cleanup: unused var
August 12, 2014, 03:29 (GMT)
GHash: add flag get/set for gset
August 12, 2014, 01:10 (GMT)
Freestyle: Removed the stored bContext from the Controller class.

The stored context object was used for creation of shade nodes. A closer look at the
node system showed that the context is not actually used when shader nodes are
added to a shader node tree. Relying on this fact, now a NULL pointer is passed to
nodeAddStaticNode() instead of the stored bContext pointer.
August 12, 2014, 01:10 (GMT)
Added support for Feestyle edge/face marks in the 3D view window in Cycles.
August 12, 2014, 01:10 (GMT)
Fix for wrong idname of the "Create Freestyle Stroke Material" operator.
August 12, 2014, 01:10 (GMT)
Freestyle: code cleanup.

Marked a function argument with UNUSED() and removed an unused local variable.

Patch provided by Sergey Sharybin.
August 12, 2014, 01:10 (GMT)
Freestyle: removed dead code in BlenderStrokeRenderer.
August 12, 2014, 01:10 (GMT)
Freestyle: Fix for git merge glitches.

Also made minor code cleanup.
August 12, 2014, 01:10 (GMT)
Freestyle: Removed debugging code (use G.main instead of Freestyle-local struct Main).
August 12, 2014, 01:10 (GMT)
Fix for vertex colors not working properly.

Looks like the issue was caused by a UV map name starting with a lower case
letter (e.g., "color"). Capitalizing the name fixed the problem. Also adjusted
the creation of custom data layers to optimize things a bit.
August 12, 2014, 01:10 (GMT)
Fix for wrong link in the line style shader nodes due to a typo.
August 12, 2014, 01:10 (GMT)
Fix for SCENE_OT_freestyle_stroke_material_create not respecting "use_nodes" line style prop.
August 12, 2014, 01:10 (GMT)
Freestyle: Proper support for alpha transparency in line style shader nodes for Cycles.
August 12, 2014, 01:10 (GMT)
Freestyle: Fix for error handling in SCENE_OT_freestyle_stroke_material_create.
August 12, 2014, 01:10 (GMT)
Freestyle: Fix for an increasing reference count of images in copied Image Texture shader nodes.
August 12, 2014, 01:10 (GMT)
Freestyle: Properly reconnect links from a UV Along Stroke node to a UV Map node.
August 12, 2014, 01:10 (GMT)
Freestyle: Updated BKE_linestyle_default_shader() to include the UV Along Stroke shader node.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021