Revision 5473c5f by Campbell Barton May 14, 2014, 04:01 (GMT) |
FCurve: use submenus rather then popups from menus |
Revision 3c3fa29 by Campbell Barton May 14, 2014, 03:53 (GMT) |
Fix FCurve mirror ignoring aligned/free handles |
Revision 254c724 by Campbell Barton May 14, 2014, 03:31 (GMT) |
FCurve: stop generic rna update from changing curve handle type |
Revision a756499 by Campbell Barton May 14, 2014, 03:27 (GMT) |
Fix for FCurve keyframe editing left handle from button failing if not selected |
Revision dc03a5e by Campbell Barton May 14, 2014, 03:10 (GMT) |
FCurve: handle calculation was measuring new handle lengths and not using for new ratio |
Revision 53efee6 by Campbell Barton May 14, 2014, 01:59 (GMT) |
Fix T40187: Can't set single keyframe handle as Vector ANIM_editkeyframes_refresh was testing handle selection as if those handles were transformed. This is already handled by areas which need it, so simply replace testhandles_fcurve -> calchandles_fcurve. This was causing other bugs such as inserting a keyframe changing handles of unrelated fcurves. |
Revision 30361a7 by Campbell Barton May 13, 2014, 23:34 (GMT) |
Fix for curve widget hue gradient drawing incorrectly when zooming |
Revision 23b682d by Mitchell Stokes May 13, 2014, 22:52 (GMT) |
Fix T40172: LibFree() crashes with shared materials (e.g., from multiple LibNew() calls) |
Revision 1d1560e by Mitchell Stokes May 13, 2014, 22:52 (GMT) |
BGE: Fixing some NavMesh memory leaks. |
Revision ea6620c by Antonis Ryakiotakis May 13, 2014, 22:10 (GMT) |
Fix T37796, Mesh lost after exiting sculpt mode and undoing. Issue here is that upon entering sculpt mode, the mesh (and the object mode) is stored in global undo. Now made the code similar to edit mode, but since we don't really have any operator to push, this is just ignored for now. I have tried just disabling the sculpt toggle operator undo flag but this didn't work due to the nature recursive of the operator calls |
Revision 5cc1e03 by Campbell Barton May 13, 2014, 20:37 (GMT) |
Code cleanup: indentation |
Revision 33df6aa by Antonis Ryakiotakis May 13, 2014, 19:05 (GMT) |
Fix T39196, Dynamic Topology Undo Applied to Wrong Mesh Undoing nodes that do not belong to the current object will cause the saved bmesh log entry to be reverted instead. This entry can belong to another object though. This is easy to fix by enforcing name matching (this was borrowed by edit mode but can definitely be improved) between current object name and undo node name and deleting older entries. However there are complications. Deleting dyntopo entries in this way can leave a brush stroke as first dyntopo log entry. This can present issues if we attempt to delete that entry since it's deleted mesh elements may now have had their ids (which would still be valid at the time) cleaned up. This can result in crashing if we attempt to resculpt on the mesh. To fix this I have disabled releasing the deleted entries. This entanglement between bm_log and undo is quite volatile but I hope the system works better now. Also minor cleanup, fix unneeded check warning |
Revision 9531091 by Sergey Sharybin May 13, 2014, 17:52 (GMT) |
Fix compilation error with debug SCons For some reason SCons defines _DEBUG, not DEBUG as mathutils was expecting it to be. Made it so mathutils checks for NDEBUG which mimics BLI_assert define. |
Revision b9967bf by Sergey Sharybin May 13, 2014, 17:45 (GMT) |
Fix T40151: Problem in normal with subdivision surface + Boolean modifier Own regression since e08db08. CustomData_copy_data() would fail in cases when mvert/medge/mloop/mpoly arrays were lazy allocated since that change. Now made it so this layers are copying from own copy of the arrays. Not sure if this still misses some CD to be copied, from quick glance seems no, but some further testing wouldn't hurt at all. |
Revision c60d5c6 by Antonis Ryakiotakis May 13, 2014, 17:11 (GMT) |
style cleanup, keep preprocessor identation |
Revision ba350d3 by Antonis Ryakiotakis May 13, 2014, 15:41 (GMT) |
Add alloca include in compiler compatibility. Helps with MinGW32 compilation. |
Revision 4875a66 by Sergey Sharybin May 13, 2014, 14:39 (GMT) |
Revision 9ae9c26 by Sergey Sharybin May 13, 2014, 14:15 (GMT) |
Folowup for old fix for material animation Need to update node trees, so cycles materials are also updating when tweaking settings from dopesheet/graph editor. |
Revision eed0c4d by Sergey Sharybin May 13, 2014, 14:15 (GMT) |
Revision 2149886 by Bastien Montagne May 13, 2014, 13:07 (GMT) |
More UI messages fixes and tweaks. |
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