Blender Git Commits

Blender Git "master" branch commits.

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March 31, 2014, 21:44 (GMT)
Fix for leak in BKE_sequence_sound_init
March 31, 2014, 21:30 (GMT)
Changes to openmp threads commit (UI and RNA)

- use same names as render threads
- remove OpenMP from UI
- remove details from tips
March 31, 2014, 19:15 (GMT)
Usual UI messages fixes...
March 31, 2014, 18:05 (GMT)
Fix T39524: Backface culling is always on in Textured view in BI.

Special case I did not think about in own previous culling fix (rB0f95149a7849).
Revision c682fe4 by Sv. Lockal
March 31, 2014, 17:44 (GMT)
Cycles: fix 3-5% performance regression in msvc builds caused by a typo in stackchecking flags.
March 31, 2014, 17:11 (GMT)
Sculpt/dytopo: remove debug prints and add explanations
March 31, 2014, 17:01 (GMT)
Revert using slider for detail size on previous commit, makes changing
detail slightly harder.
March 31, 2014, 16:30 (GMT)
Make dyntopo detail size maximum smaller (more than 40 pixels should not
be needed according to mapping in code) and change the property to
float.
March 31, 2014, 14:42 (GMT)
Fix deffects reported by CoverityScan (nothing dramatic, but at least one was a (minor) bug).
March 31, 2014, 12:58 (GMT)
Fix playercompile after boolifications
Revision b37dc6a by Joshua Leung
March 31, 2014, 12:54 (GMT)
Fix T39291: "Stepped" F-curve modifier does not work as expected when stacked after other modifiers

Evaluation of time-warping modifiers ("Stepped" is one of them) didn't actually
end up distorting the time to look up what values other modifiers in the stack
generate. This meant that when a "stepped" fmodifier was on top of a "generator",
the stepped fmodifier looked like it didn't have any effect.

(This fix requires a bit of testing still, so should be left for 2.71)
March 31, 2014, 12:53 (GMT)
Fix compile due forgot remove BKE_scene_omp_threads_update from patch
March 31, 2014, 12:39 (GMT)
Code cleanup: use bool
March 31, 2014, 12:38 (GMT)
Code cleanup: pack BezTriple a little (though size remains same)
March 31, 2014, 12:33 (GMT)
Vector handles were hidden but were allowed to slide apparently
March 31, 2014, 12:02 (GMT)
Didn't meant to commit debug-only-code in the previous commit!
March 31, 2014, 12:01 (GMT)
Code cleanup: use bool/true/false in movieclip.c
March 31, 2014, 11:54 (GMT)
Fix T39525: branched path + no lights + disabled use all lights option crash.
March 31, 2014, 11:51 (GMT)
Sculpt/dyntopo: Make the omp threads configurable to overcome performance issues
- autodetect optimal default, which typically avoids HT threads
- can store setting in .blend per scene
- this does not touch general omp max threads, due i found other areas where the calculations are fitting for huge corecount
- Intel notes, some of the older generation processors with HyperThreading would not provide significant performance boost for FPU intensive applications. On those systems you might want to set OMP_NUM_THREADS = total number of cores (not total number of hardware theads).
March 31, 2014, 11:43 (GMT)
Fix T39510, Fix T39523: camera motion blur not working correct after recent changes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021