Revision 8fa4517 by Campbell Barton January 28, 2014, 06:59 (GMT) |
BGE: remove freestyle from stubs, all functions were out of use |
Revision 8bf9bf3 by jens verwiebe January 27, 2014, 22:01 (GMT) |
Identified the freestyle stubs breaking pragma GCC diagnostic error "-Wmissing-prototypes�?, diasabling this case for now |
Revision 3d408e1 by Sergey Sharybin January 27, 2014, 20:16 (GMT) |
Correct typo in the patch file as well |
Revision 8870556 by Thomas Dinges January 27, 2014, 19:53 (GMT) |
Fix compilation on Windows, syntax error. |
Revision 11094a0 by jens verwiebe January 27, 2014, 19:39 (GMT) |
OSX/scons: fix own error in last commit and do a cleanup |
Revision efaadc3 by Sergey Sharybin January 27, 2014, 19:37 (GMT) |
Attempt to fix compilation error with MSVC-2008 |
Revision e983ed6 by Thomas Dinges January 27, 2014, 18:59 (GMT) |
Revert the removal of Blender Internal Edge rendering, after artist feedback. This reverts commit fb91a602c756f3ee5a122efa1862b8be7604186b. |
Revision 15e0839 by jens verwiebe January 27, 2014, 18:56 (GMT) |
OSX/scons: consequently make use of the recently introduced C_COMPILER_ID and CCVERSION env vars |
Revision 623a550 by jens verwiebe January 27, 2014, 18:46 (GMT) |
OSX/scons: fix gnu gcc compile by using clang assembler ( openMP builds) |
Revision 74108e2 by jens verwiebe January 27, 2014, 18:36 (GMT) |
Fix player compile in scons and disable -Wmissing-prototypes for Apple atm. |
Revision 7280321 by Brecht Van Lommel January 27, 2014, 18:13 (GMT) |
Revert recent OpenEXR cmake/linux fix and earlier OS X fix to use GCC for AVX. Both need a better solution and break working builds. |
Revision a5c35fb by Campbell Barton January 27, 2014, 17:00 (GMT) |
Code cleanup: use booleans where appropriate |
Revision 60287e2 by Brecht Van Lommel January 27, 2014, 16:16 (GMT) |
Buildbot OS X: compile with clang instead of GCC. This should solve the missing -mavx option for Cycles, and also give better performance since GCC 4.2 is now 5 years old already. |
Revision 0c6a01c by Campbell Barton January 27, 2014, 14:55 (GMT) |
Use includes for blenderplayer stubs exposes many incorrect and redundant stubs |
Revision 5aa006b by Campbell Barton January 27, 2014, 14:50 (GMT) |
Fix incorrect extern |
Revision 9e20d3e by Brecht Van Lommel January 27, 2014, 14:26 (GMT) |
Attempt to fix T38373: cmake linux build failure with OpenEXR. |
Revision 21c56f7 by Lukas Toenne January 27, 2014, 11:27 (GMT) |
Fix T38355: Crash with Shader Node Group with missing datablock, only in "Material" viewport shading. |
Revision 31d679b by Sergey Sharybin January 27, 2014, 11:04 (GMT) |
Update Carve to latest update Fixes some issues with NaN vertices in special cases. Also adds edge interpolation routines which are currently unused but which are requires to implement edge CD interpolation. |
Revision 1842947 by Martijn Berger January 27, 2014, 10:43 (GMT) |
patch by liblib (lid b) Default installation path of cuda nvcc.exe contain spaces Reviewers: juicyfruit Differential Revision: https://developer.blender.org/D239 |
Revision 1d12c3f by Sergey Sharybin January 27, 2014, 09:42 (GMT) |
Implement clipboard for mask splines So now it's possible to copy-paste splines between layers. Implementation is pretty much straightforward and duplicates some logic which we've got in sequencer/tracking clipboards. Will work on a common routine for clipboards later, for now it's not so much crucial to have. |
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