Revision 3072d81 by Campbell Barton January 11, 2014, 03:55 (GMT) |
Scons: disable player along with game-engine. |
Revision 6d6bb2d by Brecht Van Lommel January 10, 2014, 23:59 (GMT) |
Fix T38145: python error popup when pressing shift+Z in blender game mode. |
Revision 4d72a5e by Brecht Van Lommel January 10, 2014, 23:50 (GMT) |
Fix T38129: cycles viewport render display with very bright colors turning black. This happened when exceeding the maximum value representable by half floats. |
Revision 241fcca by Brecht Van Lommel January 10, 2014, 23:47 (GMT) |
Fix T37817: cycles CUDA detection problem on Windows with non-ascii paths. |
Revision 9e1ca28 by Brecht Van Lommel January 10, 2014, 19:53 (GMT) |
Fix T38149: crash adding metaball with zero radius. This incorrectly use abs(), that's for integers, not floats. |
Revision bbab2ec by Brecht Van Lommel January 10, 2014, 18:43 (GMT) |
Fix clang warning for (harmless) use of uninitialized variable. |
Revision 79e040b by Brecht Van Lommel January 10, 2014, 18:41 (GMT) |
Fix T38143: pressing F12 key in the text editor on OS X would type an invalid character. |
Revision 10b5ad5 by Lukas Toenne January 10, 2014, 15:53 (GMT) |
Fix T38142: socket interface 'type' enums are not initialized. These are not really needed anyway, but need to be adjusted to make use of the socket value copy methods. |
Revision ee15db9 by Campbell Barton January 10, 2014, 11:18 (GMT) |
Fix T38150: BMLayerCollection.items/values docs switched |
Revision cc35ad2 by Lukas Toenne January 10, 2014, 08:37 (GMT) |
Fix for random crash in localized node group freeing while tweaking group default values. This can happen when using value sliders for node group input values. The localized copies were setting the "interface_type" runtime pointer of the original tree to NULL instead of the new tree (which is created on-the-fly in general). This type is used in RNA update functions however, the original tree DNA should not be modified there. |
Revision 18a1e17 by Bastien Montagne January 9, 2014, 19:35 (GMT) |
OpenCollada: Fix error in printf-format (too much arguments). |
Revision 06d70c7 by Bastien Montagne January 9, 2014, 19:35 (GMT) |
Cleanup: mostly, prefer array syntax to pointer arithmetic (keep the later only where it really makes sense). |
Revision 08eaa8d by Bastien Montagne January 9, 2014, 19:35 (GMT) |
Fix T38135: Global start and end point of the curve was set to zero radius & weight, when using 'linked' option. This was (more or less) OK with hand-drawn strokes, as the number of points made it nearly unoticable, but broke completely with line and poly strokes! Did this when I implemented linked curve feature because it was easier! Now, convert code always adds a heading and trailing point to the curve, to get initial/final zero radius. Adds even more complexity to those functions... :/ |
Revision f12d939 by Bastien Montagne January 9, 2014, 19:35 (GMT) |
Grease pencil 'convert to curve' code: some cleanup & refactor. |
Revision f1c81a1 by Bastien Montagne January 9, 2014, 19:35 (GMT) |
Cleanup: Remove tabs in empty lines, use bool when possible instead of int, and mark const values/parameters as such. |
Revision 3d10343 by Sergey Sharybin January 9, 2014, 19:23 (GMT) |
Code cleanup: remove WIP code came from the GSoC branch DAG node tagging was rather an experiment to make derived render working. However, it ended up in a whole can of worms and need to be re-considered. It is likely that regular object update tagging and scene update routines are to be used for this. Meanwhile no need to keep extra field in dag node. Would save us the whole byte of the struct which we can use for other purposes meanwhile. |
Revision 492277b by Sergey Sharybin January 9, 2014, 18:36 (GMT) |
Fix own regression in font->curve conversion Issue was introduced in a2bf25e and was caused by do_makeDispListCurveTypes() no longer placing nurbs to cu->nurb list. Such an operation isn't thread-safe and proper solution would require having granular update. For until them just make object conversion take care of filling cu->nurb in with splines from font. |
Revision 1914d80 by Campbell Barton January 9, 2014, 15:25 (GMT) |
Fix T38083: submenu arrow is overlayed by menu hotkey |
Revision 0445454 by Joshua Leung January 9, 2014, 11:48 (GMT) |
Fix T38077: Scaling bones in EditMode drawn using envelope display mode scales joint radii instead When trying to scale bones in EditMode and the bones were drawn using envelope display mode, this resulted in the joint radii (i.e. the inner part of envelopes) being adjusted instead. It turns out that this was due to an old hack that was put in place back in 2.4x (see the tracker logs for full details of the problem here). This commit introduces the following fixes: 1) Removed the old hack. Scaling (S) works normally now. 2) Ctrl-Alt-S (i.e. "Scale Envelopes/BBones") is as-is. That is, it is used to adjust the size falloff-region around a bone (i.e. the "dist" property) 3) Added Alt-S hotkey in EditMode for armatures for adjusting the radii of bones. This change just means that the "TFM_BONE_ENVELOPE" mode is now able to be accessed from the UI as a tool on its own right (instead of being accessible via the old undocumented hack). This tool adjusts the radii of the bone joints, which define the actual full-influence region of the envelopes. |
Revision da6bc87 by Campbell Barton January 9, 2014, 10:49 (GMT) |
Fix T38138: incorrect API docs |
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