Blender Git Commits

Blender Git "master" branch commits.

Page: 3002 / 5574

December 23, 2013, 15:37 (GMT)
Make makesdna capable of detecting 32bit alignment issues on 64bit platform

Summary: Just some extra comparison between native and 32bit structure length was needed.

Reviewers: brecht, campbellbarton

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D131
December 23, 2013, 15:27 (GMT)
Fix T37929: inherit scale for dupli faces was not shown greyed out when it should be.
December 23, 2013, 14:50 (GMT)
Fix compile error on 32 bits linux / windows, wireframe modifier needs padding.

Thanks to Scott Petrovic and Jia Wang for submitting fixes.

Differential Revision: https://developer.blender.org/D126
Differential Revision: https://developer.blender.org/D130
December 23, 2013, 06:24 (GMT)
Syntax correction for gpu docs, D124
December 23, 2013, 05:57 (GMT)
BMesh API: optimize BM_edge_exists().
December 23, 2013, 05:03 (GMT)
BMesh API: make simple, low level functions inline
December 23, 2013, 02:08 (GMT)
Fix for crash when no args where given with -o, -x command line args

Patch D123 from djnz (Masakazu Ito)
December 23, 2013, 01:46 (GMT)
UI: Resolve T37917, disable tooltip scaling (zoomout only)
December 23, 2013, 01:42 (GMT)
Fix for tooltip right side having zero offset
December 23, 2013, 01:12 (GMT)
Fix for converting unfilled 3d text into a mesh
December 22, 2013, 23:55 (GMT)
Dupliverts: avoid calculating normals if not used
December 22, 2013, 22:24 (GMT)
More CMakeLists.txt changes

Summary:
I added a function that adds all libdir/* to CMAKE_PREFIX_PATH :

further there where two places where if(MSVC) else (mingq) where defined after each other. I moved those into one place.
The things common to MSVC and mingw are now blow the special code as we set libdir and such things depending on compiler.

Besides find_package() working and some cleanups there should be no functional changes

Reviewers: dingto

Reviewed By: dingto

Differential Revision: https://developer.blender.org/D127
December 22, 2013, 13:43 (GMT)
Code cleanup / Cycles: Remove CUDA check (we don't support sm_1x anymore) and unused hair flag.
December 22, 2013, 13:14 (GMT)
Code cleanup / Cycles: Remove unused interpolation code for hair triangles, we only support cardinal curves.
December 22, 2013, 09:26 (GMT)
Fix T37898: blenderplayer painfully slow in recent builds

Issue was caused by recent image cache rewrite and root of
the issue goes to the fact that blender player doesn't
initialize cache limiter and it uses 32meg of memory only.

This leads to infinite image loading/freeing.

For now disabled cache limiter in game engine, this brings
back old behavior.

In theory we might be smarter here, but better caching
policy is to be discussed.
December 22, 2013, 08:44 (GMT)
Add ItemDestroyable to the cache limitor

This callback is used when cache limiter needs to remove
some cached objects when running out of limit.

From blender side it's used to keep painted images always
in memory.

This fixes issue when painted images were removing from
the memory after image cache rewrite.
December 22, 2013, 05:05 (GMT)
Code Cleanup: de-duplicate constraint checks with armature join
December 22, 2013, 03:12 (GMT)
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
December 21, 2013, 22:27 (GMT)
Fix T37910: maya key configuration not working after recent changes.
December 21, 2013, 20:59 (GMT)
Fix for extrude poll functions not checking active object
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021