Revision 1500d99 by Campbell Barton December 21, 2013, 20:27 (GMT) |
error in recent commit (this is getting ridiculous), faces were flipping the wrong way |
Revision b01cbed by Campbell Barton December 21, 2013, 20:19 (GMT) |
error in last commit, missing normal update. |
Revision a183aa6 by Campbell Barton December 21, 2013, 20:16 (GMT) |
error in last commit, flag names. |
Revision d5263c3 by Campbell Barton December 21, 2013, 20:13 (GMT) |
Modifier: New Wireframe Modifier Based on patch originally by Thomas Beck, uses options similar to solidify. |
Revision 01acc2a by Campbell Barton December 21, 2013, 19:54 (GMT) |
EditMesh: wireframe tool, add offset and vgroup support (not used yet) |
Revision c80c596 by Campbell Barton December 21, 2013, 17:45 (GMT) |
Fix for mesh deform modifier missing copy for flag. |
Revision 158b4e6 by Campbell Barton December 21, 2013, 17:37 (GMT) |
Mesh Modifiers: refactor copying using a generic function |
Revision 87cc890 by Bastien Montagne December 21, 2013, 16:44 (GMT) |
Support units in modal numinput Summary: This completly changes the way modal numinput is handled. Now, edited expression is a string, which then gets unit- and py-evaluated to get a float value. We gain many power and flexibility, but lose a few "shortcuts" like '-' to negate, or '/' to inverse (if they are really needed, we still can add them with modifiers, like e.g. ctrl-/ or so). Features: - units (cm, ", deg, etc.). - basic operations from python/BKE_unit (+, *, **, etc.), and math constants and functions (pi, sin, etc.). - you can navigate in edited value (left/right key, ctrl to move by block) and insert/delete chars, e.g. to fix a typo without having to rewrite everything. - you can go to next/previous value with (ctrl-)TAB key. - As before, hitting backspace after having deleted all leading chars will first reset the edited value to init state, and on second press, the whole "modal numinput" editing will be cancelled, going back to usual transform with mouse. Notes: - Did not touch to how values are shown in header when modal numinput is not enabled (would do that in another commit), so this is still quite inconsistent. - Added back radian support in BKE_unit. - Added arcminute/arcsecond to BKE_unit. (those unit changes affect all angle UI controls, btw, so you can now enter radians or longitude/latitude values when in degrees units). Related to T37600. Reviewers: brecht, campbellbarton, carter2422 Reviewed By: brecht, campbellbarton, carter2422 Thanks everybody! Differential Revision: https://developer.blender.org/D61 |
Revision f72b86d by Sergey Sharybin December 21, 2013, 14:35 (GMT) |
Revision b9d732e by Sergey Sharybin December 21, 2013, 14:26 (GMT) |
Fix T37907: Crash when change screen layout to "Motion Tracking" Was a bug in recent change from my own. Also fixed cache line being displayed twice. |
Revision 9bd3a22 by Thomas Dinges December 20, 2013, 23:20 (GMT) |
Cleanup: Code and style cleanup for Cycles curve export code. |
Revision 14c9899 by Bastien Montagne December 20, 2013, 22:35 (GMT) |
Fix T37903: Operator log serialization broken for sets. Was a mistake in rB9d6f05ed style edits (TRUE became false ;) ). |
Revision 163e544 by Brecht Van Lommel December 20, 2013, 16:57 (GMT) |
Fix bookmarks not appearing in file browser after "copy previous settings". |
Revision aec90a8 by Sergey Sharybin December 20, 2013, 16:17 (GMT) |
Fix wrong display of movie clip cache with mask overlay enabled |
Revision 59fd22e by Martijn Berger December 20, 2013, 13:32 (GMT) |
MSVC 2013 cmake changes Summary: I think we should try to use find_package more over just setting the variables it would set. I added find_package with old behavior as a feedback for boost and openexr @dingto can you test it in msvc2008 setup ? Reviewers: dingto Reviewed By: dingto CC: dingto, brecht Differential Revision: https://developer.blender.org/D104 |
Revision 26aeb81 by Antonis Ryakiotakis December 20, 2013, 11:42 (GMT) |
Slightly improve undo performance in dyntopo when last operator was mask modification. In that case no pbvh needs to be freed and recreated and we can get away just with draw buffer update (all of them for now. When pbvh nodes get logged for undo we will be able to only update the affected ones). |
Revision 48b9680 by Joshua Leung December 20, 2013, 10:55 (GMT) |
Fix T37883: Dope Sheet - Selecting object channels in AnimEditors doesn't make them active There was probably a reason in the past why this wasn't desirable, but since we allow bones to be properly selected when clicking on corresponding channels here, we may as well allow this case too. |
Revision f55eba5 by Campbell Barton December 20, 2013, 10:52 (GMT) |
Code Cleanup: style |
Revision 39daf28 by Sergey Sharybin December 20, 2013, 10:00 (GMT) |
Don't use with_resol suffix for functions which doesn't get resolution |
Revision b54ac21 by Sergey Sharybin December 20, 2013, 09:47 (GMT) |
Code cleanup: remove unused functions from mask module This functions doesn't seem to be used even from a commented code. |
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