Blender Git Commits

Blender Git "master" branch commits.

Page: 3059 / 5574

October 7, 2013, 16:48 (GMT)
fix for crash on load if the file was saved in editmesh,
BKE_mesh_uv_cdlayer_rename_index was checking editmesh pointer before it was NULL'd by direct_link_mesh.
October 7, 2013, 16:06 (GMT)
Fix regression in r59316

Different version could be passed here, added check
cached path is calculated with the proper one.
October 7, 2013, 12:14 (GMT)
fix for casting shadows of scaled objects was made to X_BlenderRenderTools.cpp but not to GPC_RenderTools.cpp.
October 7, 2013, 12:12 (GMT)
remove minor differences between these 2 files which are almost exact duplicates (tsk tsk!)
October 7, 2013, 11:51 (GMT)
revert r58693. patch [#36233], caused regression (bug report [#36959]).
Revision 31433a3 by Lukas Toenne
October 7, 2013, 09:25 (GMT)
Fix #36981, Removing Sample line fails during render.
The SAMPLELINE flag in histogram was set during the BKE_histogram_update_sample_line function. That function in turn is called during every scope update in area draw function, meaning that during render
it constantly gets set. OTOH the operator tries to disable the flag on invoke, which "cancels" the sample line by default. So during render the operator un-setting of the flag has no effect, because the
render job immediatly triggers a redraw, which updates scopes and sets it again.

Moved the flag out of the actual sample line update function into the operator execute. Now only the operator enables/disables overall sample line drawing, while the rest of the update works as before.
October 7, 2013, 08:06 (GMT)
Fix #36980: Color space issue when displaying pixel color in a render

HSV values were calculated from a linear space color, which is
not so much useful and correct. Now RGB(A) buffers will use
color managed color for HSV values.

Still not sure which color to use for HSV when there's only one
channel in a buffer. This part left unchanged for now.
October 7, 2013, 07:53 (GMT)
Remove unused and meaningless line.
October 7, 2013, 07:42 (GMT)
Fix for conf instructions for scons...
October 7, 2013, 07:39 (GMT)
Build fix (issue could happen with scons,reported by ebrain on IRC, thanks).

Var declared in an #ifdef DEBUG, but used in an #ifndef NDEBUG�?�
October 6, 2013, 14:32 (GMT)
Revert revision 59985, 59986, 60046 and 60067. These were fixes to improve save
and restore of window setups with multiple monitors, but they are also causing
regressions, in particular issues with Blender overlapping the taskbar and the
user preferences opening wrong. We decided to revert to the old behavior for
the release.

See bug #36707 for the full explanation.
October 6, 2013, 12:22 (GMT)
* Display warning icon for SSS/GPU message.
Revision 96f4ee0 by Lukas Toenne
October 6, 2013, 10:49 (GMT)
Check the node Add operator's type property before attempting to create a new node. This prevents python exceptions when calling it from the search menu, where the node type is unspecified.
Reported by Sebastian Koenig in unrelated bug report #36968.
Revision 46a1d92 by Lukas Toenne
October 6, 2013, 10:28 (GMT)
Fix for Output File node operators: added a sanity type check to avoid using invalid node data.
Reported by Sebastian Koenig in unrelated bug report #36968.
October 5, 2013, 19:56 (GMT)
Better fix for #36935 and 36316:

* 32 bit GCC builds now have the SSE BVH optimizations turned off, but still
compile with SSE flags for better performance.

* White color when rendering on Windows seems to have been unrelated to SSE,
rather it was a graphics driver not supporting half float textures, added a
check for that now.
October 5, 2013, 19:56 (GMT)
Fix for my last customdata fix, accidentally left in comments.
October 5, 2013, 14:19 (GMT)
rename presets not to use '+' character, also some typo fixes.
Revision 874f682 by Gaia Clary
October 5, 2013, 14:10 (GMT)
replaced export for OpenSim by Export for SL/OpenSim in Collada export user interface (conforming to Linden Lab document http://secondlife.com/corporate/brand/trademark/sl_insl.php )
Revision 9c8f5a7 by Gaia Clary
October 5, 2013, 14:09 (GMT)
Replaced opensim by sl+opensim in collada presets (conforming to Linden Lab document http://secondlife.com/corporate/brand/trademark/sl_insl.php )
October 5, 2013, 13:36 (GMT)
Fix for unnecessary customdata warning with empty meshes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021