Revision ab777e9 by Gaia Clary August 2, 2013, 15:58 (GMT) |
fix(Collada): wrong usage of the set attribute with multiple UV sets |
Revision 35b7358 by Thomas Dinges August 2, 2013, 14:40 (GMT) |
Cycles / Subsurface Render Passes: * Code cleanup, "subs" abbreviation is not really meaningful, so let's write "subsurface" instead. |
Revision c17f596 by Campbell Barton August 2, 2013, 13:35 (GMT) |
correct error in own recent edits to triangle joining |
Revision efe690a by Campbell Barton August 2, 2013, 13:21 (GMT) |
code cleanup: - incorrect NULL check in logic UI drawing - incorrect NULL check in octree quad test |
Revision 5302469 by Antonis Ryakiotakis August 2, 2013, 00:24 (GMT) |
Some versioning changes/patching of the brush system: * Change overlay alphas to 33 if not initialized. This should have been done for 2.67 but better do it now to avoid frustration with overly transparent overlays. For users that have set this low manually this will reset the setting to 33 but I think it's less irritating than users who unwillingly had the setting to 1 and saw nothing when activating the overlay. * Allow overlay alpha to be zero as well * Reset old, now obsolete BRUSH_FIXED flag for brushes that still use this. I am doing this here to avoid patching hell when the paint brush is merged, since it's not possible to know the merged version beforehand, and this flag will be used. |
Revision 36df391 by Antonis Ryakiotakis August 1, 2013, 23:07 (GMT) |
User request: when switching to smooth tool with shift-click in sculpting, use the original brush size. |
Revision 78820ed by Campbell Barton August 1, 2013, 18:33 (GMT) |
use bmesh for loop macros for looping over mesh verts/edges/faces |
Revision e03b166 by Campbell Barton August 1, 2013, 17:15 (GMT) |
code cleanup: remove unused functions - IsectLLPt2Df - isect_point_quad_uv_v2 - isect_point_face_uv_v2 These are obsoleted by resolve_tri_uv, resolve_quad_uv also add attributes for unused function results for some math functions. |
Revision 6fe4ec1 by Antonis Ryakiotakis August 1, 2013, 17:14 (GMT) |
Fix a very irritating problem of our stroke system. On small brushes, the space stroke would be repeated on unneeded subpixel precision. Since this is not really useful, enforce spacing to be at least one pixel. This makes small brushes quite more responsive. |
Revision 7eeaefb by Sergey Sharybin August 1, 2013, 16:34 (GMT) |
Potential fix for wrogn k3 value after solve |
Revision 9caaa78 by Thomas Dinges August 1, 2013, 14:00 (GMT) |
Fix for r58798, forgot to update the presets. |
Revision ceaec3c by Miika Hamalainen August 1, 2013, 12:09 (GMT) |
Fix [#36265]: Smoke doesn't work if domain object has negative scale. |
Revision e34b7a6 by Sergey Sharybin August 1, 2013, 03:58 (GMT) |
Hack to workaround scene update lock caused by GIL Couple of RNA callbacks would imply scene update routines to trigger. This works fine for until some objects does have drivers. If some object does have driver, it'll try to lock GIL when evaluating this driver, and GIL is already locked by a python API, which causes deadlock. For now made it so RNA callbacks doesn't do threaded update. This is not so much nice, especially since Cycles might use the same API for motion blur, but for now don't see better way to solve the deadlock. |
Revision 702bf77 by Thomas Dinges July 31, 2013, 22:51 (GMT) |
Cycles / Squared Samples: * After some feedback decided to remove this option from the Progressive integrator, it only makes sense for Non-Progressive where we have different values for the sample types. |
Revision ac8e379 by Antonis Ryakiotakis July 31, 2013, 22:39 (GMT) |
Fix linking issue, we use bundled static glew so we should define static glew in ghost as well. |
Revision cb0cb84 by Sergey Sharybin July 31, 2013, 22:37 (GMT) |
Fix typo which lead to crash when applying lattice modifier |
Revision 0f591cb by Sergey Sharybin July 31, 2013, 21:56 (GMT) |
Small optimization to previous change of statistics output Use boolean flag for detecting whether there're updated objects instead of doing real object counter (which required spin lock). |
Revision 983137e by Sergey Sharybin July 31, 2013, 21:56 (GMT) |
Remove annoying statistics ifdef from code All the statistics is already inside if() block, so it doesn't have any noticeable affect on overall performance. |
Revision a196de9 by Sergey Sharybin July 31, 2013, 21:56 (GMT) |
Made task scheduler follow command line argument number of threads |
Revision f5db3dc by Sergey Sharybin July 31, 2013, 21:55 (GMT) |
Made it so threaded update statistics only prints when something was updated This prevents infinite prints of statistics while blender is idling. |
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